Allows saving of different logistic request setups
Enable autotrash only in certain logistic networks
Load your spidertron with different setups with a single click
Load one or more preset after respawning
Trash unrequested items
A 2x2 charge port that can charge 10 robots simultaneously.
Adds in more technologies for worker and construction robots including robot speed, robot carrying capacity, character trash slots and character logistics slots.
It helps improve your robots and storage situation! What else could be more useful for a speedy expansion? hmm.
Allows the player to make a special chest that can be turned into any of the base game logistic chests.
Fixes the construction bots stupidly flying into fire by giving them 100% fire resistance.
Multiplies the maximum energy of construction bots by 4, or by desired amount.
Small mod that adds logistic beacon that provide charging platform and range increase but no docking.
New Roboports with extended range and more !
Removes the production and high tech science pack requirements from the Logistic System research.
Mod that adds a new pole/tower that can recharge 4 robots(2 x 2), though they can't dock with it.
Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.
Adds radio equipment that can transmit circuit network signals over long distances. All signal types are supported.
This mod adds Better Roboports with higher radius and a higher amount of recharge pads.
This mod makes roboports' logistics (supply) area as big as their construction area.
[game-breaking unstable] adds pseudo-infinite research to upgrade roboport charging speed
Adds a special roboport that stores robots. Useful for robot mass production.
Makes logistic robots unminable, so you don't accidentally pick them up when they fly under your cursor.
Create reusable logistic presets to simplify requesting and trashing items
Add extra colours for lamps.