Allows saving of different logistic request setups
Enable autotrash only in certain logistic networks
Load your spidertron with different setups with a single click
Load one or more preset after respawning
Trash unrequested items
Adds in more technologies for worker and construction robots including robot speed, robot carrying capacity, character trash slots and character logistics slots.
It helps improve your robots and storage situation! What else could be more useful for a speedy expansion? hmm.
Allows the player to make a special chest that can be turned into any of the base game logistic chests.
Multiplies the maximum energy of construction bots by 4, or by desired amount.
Create turrets that request ammo from the logistic network.
Gives the player basic items to use robots at the start of the game.
Adds radio equipment that can transmit circuit network signals over long distances. All signal types are supported.
Adds a fast long inserter that is unlocked with Logistics 2.
Roboports automatically cut trees within their reach.
Utility mod to help recall/collect bots within a network.
Framework for other mods to have Roboports automatically doing work within their reach.
Makes logistic robots unminable, so you don't accidentally pick them up when they fly under your cursor.
Underground transport belts are now the same length as underground fluid pipes.
Allows robots to wirelessly charge.
Roboports automatically pave concrete within their reach.
Add extra colours for lamps.
Increases roboport logistic and construction distance, to better fit into Factorio's chunks.
Construction robots will repair cars and tanks from the inside. You need to put both repair tools and construction robots in the trunk.
This adds logistic system enabled assembling machines to the game