Recently updated mods

Module Requester Recipe Override

by Wyrrrd

Removes cost for crafting Module Requesters

21 days ago
0.18 - 1.1
175

Automatic Logistic Chests

by Hideaki

The mods sets the request of requester chest and the network condition of inserters that insert into passive provider chests when those chests are build.

22 days ago
0.16 - 1.1
2328

Better Bots Technologies (Updated)


Adds more technologies for roboports and robots, including additional roboports charge pads and expanded bot power cells. Instead of giving them out for free like many other mods, this one strives to blend into the existing game balance. Updated to 1.1.x by jollywalrus and Walkman100

23 days ago
0.18 - 1.1
1642

Constructron


A spidertron that automatically constructs ghosts in the map.

29 days ago
1.1
330

Generic Logistic Chest


Allows the player to make a special chest that can be turned into any of the base game logistic chests.

a month ago
0.13 - 1.1
18835

Roboport Radar

by Rotn240

Adds a radar to all roboports that constantly charts their construction area

a month ago
1.1
261

Additional Paste Settings (Fixed)


Adds additional paste settings for the game (shift+right click -> shift+left click), such as merging/combining requests at logistic chests, setting a fixed request multiplier, allow you to modify the 30 seconds vanilla behaviour and allow pasting from assemblers into inserters to set a condition on them. Now with "flying text" so you get a positive feed back

2 months ago
1.1
1564

Roboport Tweaks


Adds a construction/logistic network extender and customisations for roboports.

3 months ago
0.18 - 1.1
466

Puzzlebots


Nerfs logistic bots to require more planning.

4 months ago
1.1
41

shadowcreep


Roboports automatically place concrete within their reach. Also, destroy trees, rocks, cliffs, and fill in water.

4 months ago
1.1
394

Logistic Network Channels


Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.

4 months ago
0.17 - 1.1
6195

Rechargeport


This mod adds in a roboport without inventory but 8 recharge slots

4 months ago
1.1
276

Baron Robots

by wasmoo

Adds recipes to insert modules into robots.

4 months ago
1.1
334

Logistic Request Manager (continued)

by daeruun

Allows you to save and switch between custom logistic request presets, as well as request blueprints. Optionally presets can be pushed to constant combinators to use the circuit network to manipulate requests.

4 months ago
0.18 - 1.1
4279

SimpleLogistics


Changes the "Logistic System" research to not require utility science.

4 months ago
0.16 - 1.1
1441

Chunk sized roboports and power poles.


Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.

5 months ago
0.15 - 1.1
3248

Better Roboport

by realtux

No more lazy robots. 4x charging ports, 20x charge speed, 5x energy buffer.

6 months ago
1.1
4249

TrainRoboportEquipmentFix

by Leopard

Fixes trains so that roboport equipment deploys robots when the train is in automatic mode.

6 months ago
0.17 - 1.1
1005

Better Roboport Charging

by agawa

It just makes Roboports charge faster

6 months ago
1.1
1065

Basic Robots


Basic robots for early game

6 months ago
1.1
2133
Found 48 mods