Recently updated mods

Auto Trash


Allows saving of different logistic request setups Enable autotrash only in certain logistic networks Load your spidertron with different setups with a single click Load one or more preset after respawning Trash unrequested items

7 days ago
0.13 - 1.1
139709

Tactical Construction


Tactical Construction provides a per-player toggle that - when enabled - prioritizes the local player's roboport for construction requests (as opposed to allowing construction requests to be satisfied by any statically-placed logistics network that overlaps inside the player's mobile roboport). CAUTION: This mod is still in BETA; you may still encounter crashes. (At this point I'm pretty sure there is minimal/no risk of save file corruption.)

11 days ago
0.18 - 1.1
476

Tral's Robot Tree Farm


Robots can plant and harvest tree seeds.

13 days ago
1.0 - 1.1
4127

Logistic Request Manager (continued)

by daeruun

Allows you to save and switch between custom logistic request presets, as well as request blueprints.

19 days ago
0.18 - 1.1
570

Robot Energy


Multiplies the maximum energy of construction bots by 4, or by desired amount.

20 days ago
0.14 - 1.1
8931

Generic Logistic Chest


Allows the player to make a special chest that can be turned into any of the base game logistic chests.

21 days ago
0.13 - 1.1
15307

Robocharger

by Smurph

A 2x2 charge port that can charge 10 robots simultaneously.

27 days ago
0.15 - 1.1
36703

Missing Items Circuit


This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in.

a month ago
0.16 - 1.1
1357

Logistic Cargo Wagon


Cargo wagons which can directly request items from, and provide items to, the logistic network. Configure items to request and provide at each station for each logistic cargo wagon, allowing flexibility in unloading on curves, changing train length easily without building infrastructure, and further boost loading and unloading rate through robot speed research.

a month ago
0.16 - 1.1
24164

Robosubstation

by dorfl

A Substation with robot recharge ports and a security camera.

a month ago
0.17 - 1.1
7629

Logistic Technology Beacon

by Marthen

Small mod that adds logistic beacon that provide charging platform and range increase but no docking.

a month ago
0.15 - 1.1
5396

Kizrak's Robots

by kizrak

Material Expensive, balanced, oil-free, tech-early logistic and construction robots. #robots #logistics #early-game #resource-intensive #construction-robots #roboport

a month ago
0.18 - 1.1
470

More_Bot_Health

by Silari

Sets bot health to 500, instead of the default 100.

a month ago
0.17 - 1.1
351

Unminable Bots

by Optera

Bots are not minable and wont go to taskbar. Includes mod settings to disable every aspect separately.

a month ago
0.16 - 1.1
4453

Upgraded Roboports

by Optera

Doubles roboport charging pads and flow rate for base and modded 4x4 sized roboports.

a month ago
0.16 - 1.1
11841

No Bot Charging Repair Turret


Bots don't charge at repair turrets.

a month ago
0.18 - 1.1
298

Logistic Network Channels


Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.

a month ago
0.17 - 1.1
3226

Hiladdar's Robots


Adds a new 4 new tiers of robots, 4 new tiers roboports, 1 new personal roboport designed, and a robot re-caller.

a month ago
0.16 - 1.1
8743
Found 52 mods