Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.
A set of high-quality, commonly-used utilities for creating Factorio mods.
The Factorio Standard Library is a project to bring Factorio modders high-quality, commonly-required utilities and tools.
Store up to 2 × 10²⁸ chars long strings during data stage and read them during control stage
Multipurpose mod with switchable addons. Also, supports auto-generated mods etc. I'll add a universal command widget in the next major update. New experimental libraries: lazyAPI, ZKSettings
I finally decided to rely on my own function library, YES! THAT'S CORRECT! MY OWN FUNCTION LIBRARY!
Adds bigger animations for the nukes in True-Nukes. Purely optional.
If your mod lets players use a character that looks differently, you'll have to decide whether you must overwrite the default character. This mod will help you with this decision, and make it really simple to overwrite the default or update the new prototypes in a safe way.
DyWorld-Compatibility-Patcher (AKA: DyComPa), which patches other mods for use with DyWorld-Dynamics
In short, all common systems in one mod and they are based on events to make everything simpler. One API for all solutions. New events, easy integration and maximum compatibility + safe switchable commands and customizability (Mod devs, please, check GitHub repository first) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization