A tool for locating input starved machines.
Places some indicators on your UI for various little statistics that are nice to have.
Additional signals for things like health, speed, angle, land, water, position (X & Y), enemy detection, etc... Developed primarily for the Programmable Vehicles Mod but the signals can be used for anything.
Calculates maximum consumption/prodution rates of assemblers, plants, etc.
Text shaped metal plates for signs and labels. Letters, numbers and symbols. Iron, copper, large and small variants.
This is the zh-CN locale library, other languages do not need to install and use this MOD!
Lists all product names in recipe description if there are more than one product in the recipe.
Adds a marker to the map when a player dies so you can find the body.
Show % progress on the current research and an estimated time to completion
Adds a small line to all settings descriptions indicating what the limits and defaults are for that setting.
Display global pollution information
Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.
Additional EvoGUI Sensor which shows the research progress and estimated time of completion. ETC-calculation by Grokzen.
aai programmable vehicles、
aai programmable structures、
Save information about important key events in your game, to help you get more efficient next time
visualize metrics from your factorio game in grafana
Prints the entire data.raw table to the log on run. Useful for modders and tool devs.
This mod will add a car crash counter. As the most awesome driver you are, we need to keep track of it
Clusterio plugin for mapping and building on servers through the browser. No more need to start game, download and catching up for every game, also it should work on mobile.
Gives a [ADMIN] tag to Multiplayer Server Admins.