Allows cross communication between Discord chat and Factorio chat. WOW!
Tells you whether or not your logistic requests can be fulfilled. An orange background indicates a request that is going to be fulfilled, a red background indicates that items are missing from the network. Special thanks to Bilka and TheStaplergun for the tips and to Gangsir for his wiki tutorial on modding
This mod adds a todo list to the single- and multiplayer game to allow players to synchronize their work.
Adds 'Zones' to the game. Zones are highlighted regions that can be placed with the Zone Planning Tool. With AAI Programmable Structures mod you can place and scan zones automatically using Signals. Zones become even more powerful with AAI Programmable Vehicles mod where they can be used to control automated vehicles.
This mod allows you to plan your production in advance, specifying the recipes and machines that make up each assembly line. It provides powerful features that are fast and intuitive to use, so you can focus on actually building your factory.
Перевод модов на великий и могучий [[Русский язык]] Сообщайте мне о модах которые вы хотите видеть на Русском. Перевожу моды на заказ [[Смотрите описание]]
Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.
Shows the player what's being requested by requester points in their logistic network, that aren't able to be fulfilled.
Similar to other quickstart mods but uses Pyanodon construction robots. Includes plates, miners, personal roboport, pynobots. Based on quick-start by Pasukaru
A better GUI for managing the research queue. Unlimited size, move technologies up and down, automatically add prerequisites, filter & search technologies, pause/unpause, estimated time to completion, and more!
Removes most large animations to significantly reduce RAM and VRAM usage (RAM usage in menu with pymods down from 4.5GiB to 1.5GiB)
Adds a host of useful shortcuts to improve QOL. Shortcuts for: - Toggles for equipment and personal logistic requests - artillery remote and an artillery cannon fire toggle - deconstruction planner trees/rocks only and cliff/fish/item-on-ground - Spidertron settings, spidertron remote and train manual mode - rail block visualisation, player lamp, customizable grid overlay and far zoom - Shortcuts for various other mods Original mod by npc_strider(morley376) mods.factorio.com/mod/Shortcuts.
Chunk aligned blueprints? Display chunk lines without the annoying tile lines that the debug option adds. Configurable grids at any sizes if your blueprints are substation, chunk, roboport or radar sized (or any other size)!
Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!
Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines.