Recently updated mods

Helmod: assistant for planning your base.

by Helfima

Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.

3 hours ago
0.14 - 1.0

Bob's Locale Translations

Adds translations for Bob's mods, ShinyBob and other supporting mods for Bob's from the Community. Contribute on crowdin!

2 days ago
0.13 - 1.0

Module Inserter

Mass insert modules into machines with construction bots

6 days ago
0.13 - 1.0

HandyHands - Automatic handcrafting

by Qon

Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!

13 days ago
0.13 - 0.18

Manual Inventory Sorting

Makes some tweaks to the way inventory sorting works. You can sort your inventory on demand or toggle auto-sort. It's also possible to sort chests, cars and cargo wagons.

22 days ago
0.13 - 1.0

Auto Deploy Destroyers

Automatically deploys destroyer drones based on enemies around the player

28 days ago
0.13 - 1.0

Timed Technology

by Keiler

Changes every techology to take time and energy instead of resources

29 days ago
0.15 - 1.0

Quality of Life research

Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. Use settings to choose which ones you want, either through research or by just choosing a value yourself.

29 days ago
0.15 - 1.0

Vehicle Radar

by Optera

Adds radars revealing locomotives and vehicles.

a month ago
0.14 - 1.0

Chem Flip

Allows you to switch around the inputs/outputs on chemistry things.

a month ago
0.14 - 1.0

Time Tools (+game speed +clock combinators)

Time tools : clock, daylight, game speed tweaks and clock combinators!

2 months ago
0.13 - 1.0


by aaargha

Zoom without limits.

2 months ago
0.14 - 1.0

Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

2 months ago
0.13 - 1.0

GDIW - Gah! DarnItWater!

Allows switching liquid recipe inputs and outputs.

2 months ago
0.13 - 0.18


A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, roboport and 25 fusion construction robots.

2 months ago
0.15 - 1.0


by Woetoo

Expanded MoreLight, also adds Cars, Trains and some other vehicles. Adds extra light effects at night around player. Handy if you're afraid of the dark, or streaming. Credits to JamesOFarrell, closteam and antisocialian.

2 months ago
0.13 - 1.0

YARM - Resource Monitor

by Narc

This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion.

2 months ago
0.14 - 0.18


by Lampje

Helpfull stuff, just a few things to help out: Longer pickup range, Larger inventory, Radars look futher.

2 months ago
0.15 - 0.18


by Mylon

Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 5/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.

2 months ago
0.14 - 0.18

Bright Lamp

Adds a brighter lamp.

3 months ago
0.15 - 0.18
Found 119 mods