Recently updated mods

Helmod: assistant for planning your base.

by Helfima

Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.

an hour ago
0.14 - 1.1
832841

HandyHands - Automatic handcrafting

by Qon

Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!

7 days ago
0.13 - 1.1
44068

Even Distribution


Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines.

7 days ago
0.15 - 1.1
592505

Module Inserter


Mass insert modules into machines with construction bots

14 days ago
0.13 - 1.1
142116

YARM - Resource Monitor

by Narc

This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion.

15 days ago
0.14 - 1.1
447806

Delete Empty Chunks

by Strath

Delete chunks which contain no player entities, configurable chunk radius & paving detection

23 days ago
0.15 - 1.1
19916

Bob's Locale Translations


Adds translations for Bob's mods, ShinyBob and other supporting mods for Bob's from the Community. Contribute on crowdin!

27 days ago
0.13 - 1.1
316076

Factorio Reach

by Syx

Provides the player with a long/far reach for complete access to items, ores and trees across the entire visible play area.

29 days ago
0.13 - 1.1
63842

FasterStart


A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, roboport and 25 fusion construction robots.

a month ago
0.15 - 1.1
92871

Afraid Of The Dark (enforced personal lights + more)


Night is too dark for you ? Enforced flashlight and personal lights, powerful balloon lights or a pair of natural tinted night glasses could be the solution !

a month ago
0.13 - 1.1
251682

Bluebuild

by Mylon

Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 5/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.

a month ago
0.14 - 1.1
30340

Concreep

by Mylon

Roboports automatically place concrete within their reach.

a month ago
0.14 - 1.1
44106

Infinizoom

by aaargha

Zoom without limits.

a month ago
0.14 - 1.1
45614

Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

a month ago
0.13 - 1.1
441900

Auto Research

by canidae

Automates research. Toggle GUI with Shift+T (customizable).

a month ago
0.13 - 1.1
302328

Quality of Life research


Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. Use settings to choose which ones you want, either through research or by just choosing a value yourself.

a month ago
0.15 - 1.1
191658

What is it really used for?


A tool to help you find out where items and fluids come from and where they are used. This is a fork of the original 'What is it used for?' by Mr Doomah, updated for newer Factorio versions and with additional features. Russian translation by Schmarotzer. Japanese translation by shiru_tan.

a month ago
0.15 - 1.1
135286

What is Missing

by zomis

Choose what you want to produce and this will tell you the main cause why you are not making more of it.

a month ago
0.15 - 1.1
7313

Orphan Finder

by GotLag

Adds a hotkey to highlight unconnected undergound pipes/belts near the player.

a month ago
0.13 - 1.1
25526

FNEI

by npo6ka

FNEI mod. All recipes for items and usage for them.

a month ago
0.15 - 1.1
580434
Found 119 mods