Recently updated mods

Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

9 days ago
0.13 - 1.1
500831

Bright Lamp


Adds a brighter lamp.

18 days ago
0.15 - 1.1
9657

T-Re(e)plant

by Reika

Makes trees replantable from their stumps. Also makes trees healable and easier to protect from damage.

20 days ago
0.15 - 1.1
5507

AAI Zones


Adds 'Zones' to the game. Zones are highlighted regions that can be placed with the Zone Planning Tool. With AAI Programmable Structures mod you can place and scan zones automatically using Signals. Zones become even more powerful with AAI Programmable Vehicles mod where they can be used to control automated vehicles.

a month ago
0.14 - 1.1
218666

FNEI

by npo6ka

FNEI mod. All recipes for items and usage for them.

a month ago
0.15 - 1.1
685802

What is Missing

by zomis

Choose what you want to produce and this will tell you the main cause why you are not making more of it.

2 months ago
0.15 - 1.1
8442

Even Distribution


Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines.

2 months ago
0.15 - 1.1
714985

Bob's Locale Translations


Adds translations for Bob's mods, ShinyBob and other supporting mods for Bob's from the Community. Contribute on crowdin!

2 months ago
0.13 - 1.1
345837

BurnerLeech A15 Fix


Burner Inserters can take fuel from any entity (ie. furnaces)

2 months ago
0.15 - 1.1
3685

Timed Technology

by Keiler

Changes every techology to take time and energy instead of resources

2 months ago
0.15 - 1.1
433

Helmod: assistant for planning your base.

by Helfima

Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.

3 months ago
0.14 - 1.1
936987

Change Map Settings

by Bilka

Allows you to change your map and map generation settings at any time you want.

3 months ago
0.15 - 1.1
45780

EvenMoreLight

by Woetoo

Expanded MoreLight, also adds Cars, Trains and some other vehicles. Adds extra light effects at night around player. Handy if you're afraid of the dark, or streaming. Credits to JamesOFarrell, closteam and antisocialian.

3 months ago
0.13 - 1.1
20537

GDIW - Gah! DarnItWater!


Allows switching liquid recipe inputs and outputs.

3 months ago
0.13 - 1.1
57925

HandyHands - Automatic handcrafting

by Qon

Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!

4 months ago
0.13 - 1.1
47085

Module Inserter


Mass insert modules into machines with construction bots

4 months ago
0.13 - 1.1
161972

YARM - Resource Monitor

by Narc

This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion.

4 months ago
0.14 - 1.1
484963

Delete Empty Chunks

by Strath

Delete chunks which contain no player entities, configurable chunk radius & paving detection

4 months ago
0.15 - 1.1
22831

Factorio Reach

by Syx

Provides the player with a long/far reach for complete access to items, ores and trees across the entire visible play area.

4 months ago
0.13 - 1.1
75203

FasterStart


A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, roboport and 25 fusion construction robots.

4 months ago
0.15 - 1.1
107105
Found 118 mods