A minimalist starter kit with a tier 0 power armor, a mini low-output reactor, and the accoutrements you need for robot construction. As simple as 'Install and Play', but includes optional loadout customization for those looking to tailor their experience - such as using solar power instead.
This mod marks drills that have no more resources to mine for deconstruction.
Time tools : clock, daylight, game speed tweaks and clock combinators!
This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion.
Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.
This mod will give you an extra inventory slot for each different item type in your main inventory.
Too much iron? Need copper? or the other way round? Mix up your excess to produce what you need
Adds translations for Bob's mods, ShinyBob and other supporting mods for Bob's from the Community. Contribute on crowdin!
Adds 'Zones' to the game. Zones are highlighted regions that can be placed with the Zone Planning Tool. With AAI Programmable Structures mod you can place and scan zones automatically using Signals. Zones become even more powerful with AAI Programmable Vehicles mod where they can be used to control automated vehicles.
Expanded MoreLight, also adds Cars, Trains and some other vehicles. Adds extra light effects at night around player. Handy if you're afraid of the dark, or streaming. Credits to JamesOFarrell, closteam and antisocialian.
Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!
Night is too dark for you ? Enforced flashlight and personal lights, powerful balloon lights or a pair of natural tinted night glasses could be the solution !
Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 5/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.
A new combinator for math instructions like maximum, minimum, random, median and set theory like intersection and difference.