This mod marks drills that have no more resources to mine for deconstruction.
Time tools : clock, daylight, game speed tweaks and clock combinators!
Adds translations for Bob's mods, ShinyBob and other supporting mods for Bob's from the Community. Contribute on crowdin!
Makes tile-perfect screenshots at a resolution of up to 16384 x 16384! (Languages: English, Deutsch, 日本語)
Expanded MoreLight, also adds Cars, Trains and some other vehicles. Adds extra light effects at night around player. Handy if you're afraid of the dark, or streaming. Credits to JamesOFarrell, closteam and antisocialian.
Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!
Provides the player with a long/far reach for complete access to items, ores and trees across the entire visible play area.
Night is too dark for you ? Enforced flashlight and personal lights, powerful balloon lights or a pair of natural tinted night glasses could be the solution !
Adds a hotkey to highlight unconnected undergound pipes/belts near the player.
Automatically deploys destroyer drones based on enemies around the player
Makes some tweaks to the way inventory sorting works. You can sort your inventory on demand or toggle auto-sort. It's also possible to sort chests, cars and cargo wagons.
Extension to original rocket score window. Display number of rockets and averages. Autohide the window after a delay. Autolaunch option. Rocket combinators.
Allows players to queue research, view research by required science packs, and automatically queue prerequisites for desired tech. Special thanks to Chrisgbk for 0.16 update.
This mod adds a small GUI that lets you easily rename trains and other buildings with backer names.