Found 205 mods

Waterfill

by ceryss
Placable water
1 year, 5 months ago
0.15 - 0.16
43135

Factorio Reach

by Syx
Provides the player with a long/far reach for complete access to items, ores and trees across the entire visible play area.
19 days ago
0.13 - 0.17
38189

Quick Start

Start with one of three kits to jump start your Factorio experience. The kit can be selected in the mod config settings. Small: A few belts, burner mining drills and plates. Medium: Construction Robots, Personal Roboport, Assembling Machines, Electricity, Car Big: Lots of Belt, Poles, Assembling Machine 2's, Logistic Chest (Request/Provider), Roboports, Logistic + Construction Robots and other stuff. This kit also unlocks all technologies required by the logistics system.
2 months ago
0.15 - 0.17
34181

GDIW - Gah! DarnItWater!

Allows switching liquid recipe inputs and outputs.
2 months ago
0.13 - 0.17
32182

Manual Inventory Sorting

Makes some tweaks to the way inventory sorting works. You can sort your inventory on demand or toggle auto-sort. It's also possible to sort chests, cars and cargo wagons.
2 months ago
0.13 - 0.17
30169

Single-Splitter

by Razorin
Balances load on a single Belt
1 year, 3 months ago
0.14 - 0.16
29670

Pavement Drive Assist

by Arcitos
Introduces a driver assistance system that autonomously follows paved roads, while maintaining a preset cruise speed if desired.
2 days ago
0.14 - 0.17
27769

Belt Upgrader

by Mylon
Roboports automatically upgrade belts, splitters, underground belts, normal inserters (to fast-inserters), and assemblers within their reach.
1 year, 3 months ago
0.14 - 0.16
25270

Fill4Me

by kovus
Fill4Me will automatically insert fuel and/or ammunition from your main inventory into entities when you place them. It is mod-agnostic and will learn about items & entities in other mods. It is an alternative to the Autofill mod.
22 days ago
0.16 - 0.17
25154

FasterStart

A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, roboport and 25 fusion construction robots.
18 days ago
0.15 - 0.17
23466

Score Extended (new rocket score window)

Extension to original rocket score window. Display number of rockets and averages. Autohide the window after a delay. Autolaunch option. Rocket combinators.
5 months ago
0.13 - 0.16
17158

TinyStart

by Yehn
A minimalist starter kit with a tier 0 power armor, a mini low-output reactor, and the accoutrements you need for robot construction. As simple as 'Install and Play', but includes optional loadout customization for those looking to tailor their experience - such as using solar power instead.
18 days ago
0.14 - 0.17
16452

Bluebuild

by Mylon
Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 10/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.
2 months ago
0.14 - 0.17
14294

Miner Planner

by MtPOI
Automatically plans all miners for a resource. Some configuration options availble.
1 year, 2 months ago
0.14 - 0.16
13926

Orphan Finder

by GotLag
Adds a hotkey to highlight unconnected undergound pipes/belts near the player.
2 months ago
0.13 - 0.17
13625

Actual Craft Time

Display actual craft times for assemblers, furnaces and rocket silo
16 days ago
0.16 - 0.17
13584

EvenMoreLight

by Woetoo
Expanded MoreLight, also adds Cars, Trains and some other vehicles. Credits to JamesOFarrell, closteam and antisocialian.
1 year, 5 months ago
0.13 - 0.16
13205

Resource Labels

Adds icons to resources on the map, optionally with a label and the resource count.
1 year, 1 month ago
0.15 - 0.16
12555

Automatic Belt Planner

by prg
Automatically places transport belt or pipe ghosts.
1 year, 4 months ago
0.13 - 0.16
11564

Recipe Explorer

A simple way to search thru recipes and calculate recipe ratios
18 days ago
0.16 - 0.17
11183