Found 201 mods

Quick Start Touched by an Angel

For those who want to skip the burner stage, you can now start with enough machines to start a simple factory, from power setup to some automation and ore processing. Requires Angel's Refining.
5 months ago
0.16 - 0.17
1178

Mining and Crafting Speed Research

Adds researches to upgrade the mining and crafting speed of your character
5 months ago
0.16 - 0.17
6854

Quality of Life research

Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, hand crafting speed, long reach (optional far resource reach), mining speed, toolbelts (quickbars), and character logistic slots. Use settings to choose which ones you want, either through research or by just choosing a value yourself.
5 months ago
0.15 - 0.17
63627

Auto craft

Auto craft listed item when crafting queue is empty.
5 months ago
0.16 - 0.17
2554

Waterfill

Placeable water. This mod allows the placement of water just like landfill.
5 months ago
0.17
11053

Fogged Research

Hides unavailable research
5 months ago
0.14 - 0.17
1000

What is missing

by zomis
Choose what you want to produce and this will tell you the main cause why you are not making more of it.
5 months ago
0.15 - 0.17
3383

Big Bags (more space in bags +longer reach)

Big bags everywhere ! More space in inventory, toolbelt, logistic and trash slots, robots cargo size and speed, bigger stacks & pickstick to increase your picking distance...
5 months ago
0.13 - 0.17
135243

Tree Collision

by skomick
Makes tree collision box very small - easily traverse dense forests
5 months ago
0.13.0 - 0.17
106446

zero318's Fluid Information

by zero318
Adds additional information to any fluid tooltips, particularly useful when mods have changed fluid properties. Supports any modded fluids and FNEI. Currently includes fuel values/pollution modifiers and will be updated to include flow information once the new fluid system is released.
5 months ago
0.17
212

Romulinho's Research Queue Always True

For those like me that forgot to set Research Queue 'always' before starting the game and only realized that when it was too late
5 months ago
0.17
2035

Pollution statistics

#EDIT: THIS FEATURE IS NOW PRESENT IN BASE Emulates the pollution statistics in the Factorio campaign. The resulting value is the relative pollution value, not an absolute one. Note that this mod only works with two forces: player and enemy(biters), and biters must be present to calculate the pollution statistic - it is not suitable with multiple factions.
5 months ago
0.17
126

Vertical Swap

by Amuxix
Adds an hotkey that swaps the slots 1-5 with slots 6-10 of each quick bar.
5 months ago
0.17
55

Pumps everywhere

because piping it is too much effort
5 months ago
0.16 - 0.17
793

All tiles stack to 1k Updated

Edits any tiles (including modded) to make tiles stack to at least 1000 items, since flooring just takes a huge amount of tiles.
5 months ago
0.16 - 0.17
2982

Long Reach Research Upgrade-017

Adds technologies for increasing operation, build, item drop, item pickup, loot pickup, and mine distances.
5 months ago
0.17
1955

5Dim's Fix

Fix for 5Dim's migrations
5 months ago
0.16 - 0.17
10689

Quick Start

Start with one of three kits to jump start your Factorio experience. The kit can be selected in the mod config settings. Small: A few belts, burner mining drills and plates. Medium: Construction Robots, Personal Roboport, Assembling Machines, Electricity, Car Big: Lots of Belt, Poles, Assembling Machine 2's, Logistic Chest (Request/Provider), Roboports, Logistic + Construction Robots and other stuff. This kit also unlocks all technologies required by the logistics system.
5 months ago
0.15 - 0.17
38194

Auto Deconstruct

by mindmix
This mod marks drills that have no more resources to mine for deconstruction.
5 months ago
0.13 - 0.17
178131

Playtime

by thuejk
Adds a clock to the top left corner, saying how long the current game has been running.
5 months ago
0.15 - 0.17
3757