Found 52 mods

easy Teams

by KaleR
Create easily Teams on the fly and challenge each other. You could configure every thing on startup
2 years ago
0.13 - 0.14
1151

Eternal Blueprints

by gmyx
Allows to extend the life of blueprints
2 years ago
0.13
244

Research Savr

Switch research and resume research from where you left off!
2 years ago
0.13 - 0.14
1461

Red Alerts

Adds some useful warnings such as Low Power and Structure Destroyed, announced either by the EVA voices from the Command and Conquer game series or with unvoiced soundsets.
2 years ago
0.13 - 0.14
6169

Break Reminder

A simple mod that will remind you to take a break after a set amount of time that you can specify when loading a save.
2 years ago
0.13 - 0.13.15
279

ctrlfrk's bob's config mod mod

by ctrlfrk
This mod changes bob's mods configs to work with ctrlfrk's bob's mod mods
2 years ago
0.13
236

Auto deconstruct loot

by alesque
Automatically marks loot for deconstruction. Usefull for other mods that add loot when aliens die like bob's mods.
2 years ago
0.13
1153

Shinys parkingzone

Makes a high-friction variant of concrete.
2 years ago
0.13
234

No More Redundancies

Adds recipes to stop items becoming redundant
2 years ago
0.13
357

Custom Events

by Zinal
Adds an interface that handles custom events and adds two new events: on_entity_opened and on_entity_closed
2 years ago
0.13
143

MoreLight

Gives the player more light.(uploaded temporarily until original mod author uploads)
2 years ago
0.13
5754

Improve Move

Press a modifier (soon[tm]) key and walk slowly, press another and walk even slower, get in and out of vehicles safely (only when standing still) and you even can do the moonwalk Credit for disabling exoskeleton bonus to 'turtle speed mod' from DedlySpyder https://mods.factorio.com/mods/DedlySpyder/Turtle_Speed https://github.com/DedlySpyder/Turtle_Speed
2 years ago
0.13
386