Recently updated mods

Kuxynator's CityBlock Jump


Jump from block to block. Keybinds to jump one step, a sector or a whole district. Mod designed for Kuxynators CityBlocks 64. Block size can be configured.

6 months ago
1.0 - 1.1
258

Empty Miner Tool


Marks Empty Miners and Chests without a running Miner for Deconstruction!

6 months ago
0.16 - 1.1
4911

Playtime

by thuejk

Adds a clock to the top left corner, saying how long the current game has been running.

6 months ago
0.15 - 1.1
17078

Queue To Front

by invisus

Adds keyboard shortcut (ALT+Q) to toggle the crafting queue mode between adding new items to the front or the back(default) of the queue

6 months ago
0.18 - 1.1
3309

Noxys Multidirectional Trains

by _Noxy_

Sneakily rotate locomotives that are being pulled backwards so that they actually help with acceleration instead of just being dead weight.

6 months ago
0.16 - 1.1
5763

Speedy Bot Start


Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start. Based on how-it-should-have-started by Pawz

6 months ago
1.0 - 1.1
4001

Where Is My Body


Death happens. The mod shows the lines between you and your dead corpses

6 months ago
0.17 - 1.1
33393

Auto Deploy Destroyers


Automatically deploys destroyer drones based on enemies around the player

6 months ago
0.13 - 1.1
8895

Vehicle Cruise Control

by mk-fg

Adds GUI panel with buttons to toggle acceleration and brakes, so that you don't have to hold W or S.

6 months ago
0.16 - 1.1
1712

Placeables: Show everything you can build with!


A quickbar-inspired window that shows all items you can use for building. Designed for use with megamods (Pyanodon's, Bob's, and Angel's for example) that add so many buildings that the quickbar can't handle them all.

6 months ago
0.18 - 1.1
3784

Bricklayer


Places stone bricks automatically as you walk around.

6 months ago
1.0 - 1.1
344

Belt Upgrader

by Mylon

Roboports automatically upgrade belts, splitters, underground belts, inserters, and assemblers within their reach.

6 months ago
0.14 - 1.1
47424

Tree Collision

by skomick

Makes tree collision box very small - easily traverse dense forests

6 months ago
0.13.0 - 1.1
208845

First One's Free


This mod will give you an extra inventory slot for each different item type in your main inventory.

6 months ago
0.14 - 1.1
4288

Better Millitary Bots


Quality of life improvents reguarding the millitary robots

6 months ago
0.17 - 1.1
1797

Stop Chasing Belt Items


This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)

6 months ago
1.0 - 1.1
431

Quickbar Templates


Import and export quickbar filters as blueprints. Set a default template that will be applied when you start a new game.

6 months ago
0.17 - 1.1
5466

TinyStart

by Yehn

A minimalist starter kit with a tier 0 power armor, a mini low-output reactor, and the accoutrements you need for robot construction. As simple as 'Install and Play', but includes optional loadout customization for those looking to tailor their experience - such as using solar power instead.

6 months ago
0.14 - 1.1
67742

Manual Inventory Sorting


Makes some tweaks to the way inventory sorting works. You can sort your inventory on demand or toggle auto-sort. It's also possible to sort chests, cars and cargo wagons.

6 months ago
0.13 - 1.1
74930

Quick Charge Personal Bots [Continued+]


This mod adds quick recharging for personal bots, removing the need to 'mine' your bots to collect and recharge them quickly. It increases the recharge rate of bots from 1MW to 100MW, and charges the personal robotports energy buffer from the 'aether' (it will no longer drain your solar panel/fusion reactor equipment or batteries). This could be considered cheating, as your personal bots recharge for free, however manually mining your bots when they need to charge does the same thing... Originally by djungelorm

6 months ago
0.18 - 1.1
2172