Recently updated mods

Sushi Mod

by Xaetral

For all your sushi belt needs :D

8 hours ago
0.17 - 1.1


by Ritn

Change your character ! // Changer votre personnage !

10 hours ago
0.18 - 1.1

ZwerOxotnik's multipurpose mod with 11 addons [zk-lib][WIP]

Multipurpose mod with switchable addons. Also, supports auto-generated mods etc. I'll add a universal command widget in the next major update

17 hours ago
0.17 - 1.1


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.

3 days ago
0.13 - 1.1

Zig's Quality of Life

Zig's Quality of life stuff, all are configurable: Bigger Power Armor mk2 grid, bigger Spidertron grid, long reach, better radars, bigger inventory size, cheaper landfill, waterfill

5 days ago
0.18 - 1.1

Space Exploration

Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on

6 days ago
0.17 - 1.1


Adds a wood production method for omnimatter

7 days ago
0.15 - 1.1


This mod condenses all ores into a single ore from which everything is extracted.

11 days ago
0.15 - 1.1


Adds crystalline branches for technology

12 days ago
0.15 - 1.1

☢️ Nuclear Artillery_QuickFix

by Fr_Dae

Adds both railroad and stationary artillery which can fire atomic artillery shells

23 days ago
0.18 - 1.1

🔥 Flammable Oils_QUICKFIX

by Fr_Dae

"You very shouldn't play with matches" Pipes and storage tanks and stuff will catch fire and explode

24 days ago
0.18 - 1.1

Air filtering

by Schorty

Adding machines to reduce pollution

24 days ago
0.13 - 1.1

AAI Programmable Vehicles

Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

a month ago
0.14 - 1.1

This is mine

Destroy something or kill biters and the one will be in your faction p.s. no more unkillable entities

a month ago
0.17 - 1.1

RPG System

This mod adds a basic RPG system to the game (XP, level-up and skills)

a month ago
0.16 - 1.1

Keniras Random Recipes

by Kenira

Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...

a month ago
0.15 - 1.1

Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

a month ago
0.14 - 1.1


Allows you to change the length of the different phases of the day/night.

a month ago
0.15 - 1.1

MadClown01's Nuclear Extension

Introduces an optional advanced uranium enrichment process to replace the Koravex process. Adds a thermonuclear bomb - gives end-game Bob's enemies something to fear. Adds tactical nuclear artillery shells (enable in mod settings, disabled by default)

a month ago
0.16 - 1.1

MadClown01's AngelBob Nuclear Extension

Adds thorium fuel cycles, advanced waste processing and new nuclear fuels.

a month ago
0.16 - 1.1