Found 252 mods

Nauvis Day

by Reika
Makes pollution generation and handling a much greater focus of the game, as pollution is both much nastier to the environment, to your factory, and to you, much more likely to turn the natives against you, and much harder to ignore. Also adds new technologies and infrastructure for environmentally-conscious factory planners to avoid the worst of these problems.
an hour ago
0.15 - 0.17


by Reika
Adds infinite versions of some more technologies.
an hour ago
0.15 - 0.17

AAI Programmable Vehicles

Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
2 hours ago
0.14 - 0.17

Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
a day ago
0.15 - 0.17


WIP-Mod for my Clan Server
8 days ago
0.16 - 0.17

faster and longer

by sp55aa
running faster, make electric pole long range
8 days ago

Momo +(30)Science Mod

Add more complex crafting for science. An overhaul mod make for 30 new Science Pack(MSP) Bob's, Angel's. Reintroduce Bob'sExtended Item. >> Include MOD PACK <<
13 days ago
0.16 - 0.17


by Sunnova
Resources can be placed, cleaned up, erased or restored, Supports Vanilla, cncs Sulfur, Bob's, Angels, Xander, Yuoki, Omnimatter and geothermalgen Mods.
13 days ago
0.15 - 0.17

Bob's Vehicle Equipment

A range of equipment for use in vehicles of Bob's Mods.
13 days ago
0.14 - 0.17

Toxic Pollution

Now pollution will damage player without armor. Fork Deadly Pollution Please see FAQ
14 days ago
0.16 - 0.17

Advanced infinity chest

Extends infinity-chest to behave like buffer chests. Also bots dont try to pick up not (yet) existent items. Therefore we need a waaaay larger inventory and fill it up. For testing of bot-enabled setups.
15 days ago
0.16 - 0.17

Burner inserters

All inserter are now fueled.
16 days ago
0.16 - 0.17

Resource Spawner Overhaul

by orzelek
Overhauls resource spawning system.
16 days ago
0.14 - 0.17

Bob's Functions Library mod

Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.
17 days ago
0.13 - 0.17

Street Lamps

This mod adds street lamps (electric poles that light the surrounding area).
18 days ago
0.16 - 0.17

Space Extension Mod (SpaceX)

Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
22 days ago
0.13.7 - 0.17

MSP - 30 new Science Packs

Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.
24 days ago
0.16 - 0.17


Allows transfer of items and signals between servers. *Server owners, see for installation instructions*
26 days ago
0.14 - 0.17


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
27 days ago
0.13 - 0.17


by Darkcry
Teams can build their own Factory with separate research. By default the rocket silo can not be build by players but there is one randomly spawned in the world
30 days ago
0.14 - 0.17