Found 122 mods


by Kenira
Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...
2 days ago
0.15 - 0.16

Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
6 days ago
0.15 - 0.16


by Sunnova
Placeable Resources for testing, and cleaning up ore patches, Supports Vanilla, cncs Sulfur, Bob's, Angels, Xander, Yuoki and Omnimatter
14 days ago
0.15 - 0.16


Allows transfer of items and signals between servers. *Server owners, see for installation instructions*
17 days ago
0.14 - 0.16

Resource Spawner Overhaul

by orzelek
Overhauls resource spawning system.
19 days ago
0.14 - 0.16

Lenny Industries

Lenny Industries a Factorio mod that adds some stuff.
23 days ago
0.15 - 0.16

Space Extension Mod (SpaceX)

Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
a month ago
0.13.7 - 0.16

Nauvis Day

by Reika
Makes pollution generation and handling a much greater focus of the game, as pollution is both much nastier to the environment, to your factory, and to you, much more likely to turn the natives against you, and much harder to ignore. Also adds new technologies and infrastructure for environmentally-conscious factory planners to avoid the worst of these problems.
a month ago
0.15 - 0.16

Air Filtering Advanced

Add machines that use craftable and refurbishable filters (and electricity) to clear pollution
a month ago
0.14 - 0.16

Sea Block

No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod and all dependencies for a more complete modpack.
2 months ago
0.14 - 0.16


by Darkcry
Teams can build their own Factory with separate research. By default the rocket silo can not be build by players but there is one randomly spawned in the world
2 months ago
0.14 - 0.16

Random Factorio Things

Some new things.
2 months ago
0.15 - 0.16


Adds a wood production method for omnimatter
3 months ago
0.15 - 0.16

Life Pods

For those of us who love factorio's gameplay, but wish there were more of a challenge. If you want to feel a constant pressure to work fast and efficiently, a danger that you might ultimately fail, then this mod is for you. Also adds some incentives to build multiple distant bases connected by trains.
3 months ago
0.13 - 0.16


This mod condenses all ores into a single ore from which everything is extracted.
3 months ago
0.15 - 0.16

Vehicle Grid

by Optera
Adds a configurable equipment grid to any base or modded vehicle without grid.
3 months ago
0.15 - 0.16

Rail World Hard Presets

by VortiK
Custom map preset featuring a 'Rail World Hard' configuration. High density but far apart resources and expensive recipes. Biters won't be a thread at the begining but will expand.
3 months ago
0.15 - 0.16

AAI Programmable Vehicles

Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
4 months ago
0.14 - 0.16

Homeworld Redux

by Silari
Supply resources to your homeworld so that civilization can be restored. Update of Homeworld mod, originally by ljdp
4 months ago
0.15 - 0.16


Replaces all fluids by items that are used instead.
5 months ago
0.15 - 0.16