Found 118 mods

Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
an hour ago
0.15 - 0.17
14765

Item Upgrades

by TKM
Adds upgrade recipes for many items (e.g. Wood chest -> Iron chest). Works with bobs and angels. Can be added to existing save.
14 hours ago
0.14 - 0.17
9577

Resource Spawner Overhaul

by orzelek
Overhauls resource spawning system.
18 hours ago
0.14 - 0.17
889891

Islands World

by kapaer
Explore in the new Islands-world, world of many small islands.
10 days ago
0.15 - 0.17
9391

Nauvis Day

by Reika
Makes pollution generation and handling a much greater focus of the game, as pollution is both much nastier to the environment, to your factory, and to you, much more likely to turn the natives against you, and much harder to ignore. Also adds new technologies and infrastructure for environmentally-conscious factory planners to avoid the worst of these problems.
17 days ago
0.15 - 0.17
5937

Bob's Tech

Research expansion
21 days ago
0.13 - 0.17
536257

Bob's Functions Library mod

Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.
24 days ago
0.13 - 0.17
731170

Scanning rocket with radars

Scans surface after launching a rocket with radars
26 days ago
0.14 - 0.17
1553

Bob's Greenhouse mod

It's a greenhouse, it makes wood.
27 days ago
0.13 - 0.17
397933

AAI Programmable Vehicles

Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
28 days ago
0.14 - 0.17
164903

Bob's Vehicle Equipment

A range of equipment for use in vehicles of Bob's Mods.
a month ago
0.14 - 0.17
398479

1 Tank 100 Fish

This MOD is a joke to the FFF-187, where they sayed: Of course we also added support for mods, so you can define what do you get from sending a rocket, and depending on what you put in the rocket - say, if you put a tank into the rocket, you receive 100 raw fish, because that would make perfect sense.
a month ago
0.15 - 0.17
2122

InfiTech

by Reika
Adds infinite versions of some more technologies.
a month ago
0.15 - 0.17
4786

SunResources

by Sunnova
Resources can be placed, cleaned up, erased or restored, Supports Vanilla, cncs Sulfur, Bob's, Angels, Xander, Yuoki, Omnimatter and geothermalgen Mods.
a month ago
0.15 - 0.17
8824

Space Extension Mod (SpaceX)

Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
a month ago
0.13.7 - 0.17
162168

Clusterio

Allows transfer of items and signals between servers. *Server owners, see https://github.com/Danielv123/factorioClusterio for installation instructions*
a month ago
0.14 - 0.17
7986

Avatars

This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
a month ago
0.13 - 0.17
14532

TeamCoop

by Darkcry
Teams can build their own Factory with separate research. By default the rocket silo can not be build by players but there is one randomly spawned in the world
2 months ago
0.14 - 0.17
2917

Bob's Modules

Expansion to the Modules system.
2 months ago
0.13 - 0.17
490817

Bob's Electronics

Adds a whole new electronics production chain.
2 months ago
0.13 - 0.17
487237