Recently updated mods

Avatars


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.

3 days ago
0.13 - 0.18
19941

Bob's Greenhouse mod


It's a greenhouse, it makes wood.

a month ago
0.13 - 1.0
628972

Bob's Tech


Research expansion

a month ago
0.13 - 1.0
829565

Bob's Modules


Expansion to the Modules system.

a month ago
0.13 - 1.0
783295

Bob's Electronics


Adds a whole new electronics production chain.

a month ago
0.13 - 1.0
807358

Bob's Functions Library mod


Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.

a month ago
0.13 - 1.0
1172640

Fake tiles


This mod for mod developers and scenarios. Adds fake tiles. Players can't build anything on the tiles but can walk on the tiles.

a month ago
0.13 - 1.0
199

Robot Army


Manufacture and deploy automated robot soldiers to attack your foes and defend your factory!

2 months ago
0.13 - 0.18
141862

Air filtering

by Schorty

Adding machines to reduce pollution

2 months ago
0.13 - 0.18
154389

Hard crafting

by judos

Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup

4 months ago
0.13 - 0.18
7933

FactorioExtended-Core


A library of source code used through all the other modules of Factorio Extended!

5 months ago
0.13 - 0.18
31397

Tree Sapling Mod

by LukeM

A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them

6 months ago
0.13 - 0.18
13898

Pollution detector

by Schorty

Adds a new entity for detecting pollution

8 months ago
0.13 - 0.18
6743

Squeak Through


Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!

8 months ago
0.13 - 0.18
750711

Life Pods


For those of us who love factorio's gameplay, but wish there were more of a challenge. If you want to feel a constant pressure to work fast and efficiently, a danger that you might ultimately fail, then this mod is for you. Also adds some incentives to build multiple distant bases connected by trains.

8 months ago
0.13 - 0.17
3639

OverMods


This mod is a catch all to add a variety of useful things to Factorio. Currently including properly made QoL researches that are entirely configurable (or disableable) as well as a Burner Assembler (also disableable).

1 year, 4 months ago
0.13 - 0.17
1884

Jonnys Debug

by 1Jonny

"ErrorReport Log Gui" for Modder Factorio Start = Printet all Tables and Variables in the JoErrRep Funktion into a Gui Overlay and Stop Factorio

1 year, 5 months ago
0.13 - 0.17
280

More_Floors

by Tone

Adds more floors to pretty up your factories

3 years ago
0.13 - 0.15
19926

Satellite Radar


Boost radars by launching satellites

3 years ago
0.12 - 0.15
7170

Late Upgrades

by aster26

Having useless alien artifacts and redundant production lines after all researches are completed? This mod lets you spend excess resources to upgrades, such as bullet damage, logistic robot speed and inserter stack size (and many more), up to level 25. Now you have means to put your surplus goods away other than rockets! (And there will be benefit if you're patient enough!)

3 years ago
0.13 - 0.14
15514
Found 39 mods