Most downloaded mods

MadClown01's Extended AngelBob Minerals


Brings many new ores & minerals to games with Angel's Refining and Bob's Ores active.

26 days ago
0.16 - 1.1
53333

Art's Core

by aspd199

Art's Core

21 days ago
0.16 - 1.1
48330

Always Day


Your planet has two suns. It's always day time around here!

6 months ago
0.13.0 - 1.1
45722

Omnicrystal


Adds crystalline branches for technology

4 days ago
0.15 - 1.1
44527

Islands World

by kapaer

Explore in the new Islands-world, world of many small islands.

6 months ago
0.15 - 1.1
41940

FactorioExtended-Core


A library of source code used through all the other modules of Factorio Extended!

4 months ago
0.13 - 1.1
37695

Omniwood


Adds a wood production method for omnimatter

4 days ago
0.15 - 1.1
32955

Air Filtering Advanced


Add machines that use craftable and refurbishable filters (and electricity) to clear pollution

1 year, 4 months ago
0.14 - 0.18
31971

超级填海挖水(Art's Dug Water)

by aspd199

挖水与填海相反,挖开陆地变成海洋! 而超级填海则允许使用蓝图机器人进行填海! Super Landfill and Dug Water mod of Chinese

21 days ago
0.15 - 1.1
31454

Mining Space Industries


This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you were hired for?

6 months ago
0.15 - 1.1
30219

MSP - 30 new Science Packs


Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.

1 year, 4 months ago
0.16 - 0.18
25882

Large lamp


This mod adds a large lamp which lights up a greater area then default small lamp.

5 months ago
0.15 - 1.1
25584

Avatars


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.

a month ago
0.13 - 1.1
25526

Event listener


Please, use https://mods.factorio.com/mod/zk-lib instead. This mod combines events of other scripts and adding new manipulations with events (such like canceling an event). Designed for mod developers. There is an example in the mod. Don't forget about dependencies.

4 months ago
0.16 - 1.1
23613

Noxys Trees

by _Noxy_

Makes the trees spread slowly but also die off with certain condition. Made to be performant and multiplayer friendly. Very configurable.

3 months ago
0.15 - 1.1
23473

SunResources

by Sunnova

Resources can be placed, cleaned up, erased or restored, Supports Vanilla, cncs Sulfur, Angels Mods, Bob's Mods and Mobile_Factory Mod.

6 months ago
0.15 - 1.1
22142

FactorioMaps Timelapse


Generate timelapses of your base to view in browsers! Please read the instructions over at https://git.io/factoriomaps

5 months ago
0.16 - 1.1
21672

Larger Inventory

by Othyn

Doubles the player's main inventory size. Updated for version 0.16!

3 years ago
0.15 - 0.16
20666

Item Upgrades

by TKM

Adds upgrade recipes for many items (e.g. Wood chest -> Iron chest). Works with bobs and angels. Can be added to existing save.

6 months ago
0.14 - 1.1
19559

Omnifluid


Replaces all fluids by items that are used instead.

19 days ago
0.15 - 1.1
19021