Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
Having useless alien artifacts and redundant production lines after all researches are completed? This mod lets you spend excess resources to upgrades, such as bullet damage, logistic robot speed and inserter stack size (and many more), up to level 25. Now you have means to put your surplus goods away other than rockets! (And there will be benefit if you're patient enough!)