Found 87 mods

Resource Spawner Overhaul

by orzelek
Overhauls resource spawning system.
12 days ago
0.14 - 0.17

Bob's Functions Library mod

Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.
5 days ago
0.13 - 0.17

Bob's Tech

Research expansion
25 days ago
0.13 - 0.17

Bob's Modules

Expansion to the Modules system.
9 days ago
0.13 - 0.17

Bob's Electronics

Adds a whole new electronics production chain.
9 days ago
0.13 - 0.17

Squeak Through

Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!
2 months ago
0.13 - 0.17

Bob's Greenhouse mod

It's a greenhouse, it makes wood.
2 months ago
0.13 - 0.17

Bob's Vehicle Equipment

A range of equipment for use in vehicles of Bob's Mods.
7 days ago
0.14 - 0.17

AAI Programmable Vehicles

Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
a day ago
0.14 - 0.17

Space Extension Mod (SpaceX)

Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
a day ago
0.13.7 - 0.17

Robot Army

Manufacture and deploy automated robot soldiers to attack your foes and defend your factory!
22 days ago
0.13 - 0.17

Air filtering

by Schorty
Adding machines to reduce pollution
a month ago
0.13 - 0.17

Sea Block

No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod and all dependencies for a more complete modpack.
22 days ago
0.14 - 0.17


Adds factory buildings you can walk into and build parts of your factory inside. This mod will not be updated for Factorio 0.15! Get Factorissimo2 instead, it's much better.
2 years ago
0.13.0 - 0.14


A library of source code used through all the other modules of Factorio Extended!
1 year, 4 months ago
0.13 - 0.16

Air Filtering Advanced

Add machines that use craftable and refurbishable filters (and electricity) to clear pollution
2 months ago
0.14 - 0.17


by Tone
Adds more floors to pretty up your factories
2 years ago
0.13 - 0.15

Late Upgrades

by aster26
Having useless alien artifacts and redundant production lines after all researches are completed? This mod lets you spend excess resources to upgrades, such as bullet damage, logistic robot speed and inserter stack size (and many more), up to level 25. Now you have means to put your surplus goods away other than rockets! (And there will be benefit if you're patient enough!)
2 years ago
0.13 - 0.14


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
6 days ago
0.13 - 0.17

ScienceCostTweaker Mod

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers.
1 year, 11 months ago
0.14 - 0.15