Found 159 mods

Productivity Fix

Allows you to enable productivity on non-intermediate recipes and/or beacons.
5 days ago
0.17
56

Water Ores

by Silari
Allows resources to spawn in water tiles.
6 days ago
0.17
215

Random Factorio Things

New things that follow idea of vanilla game
6 days ago
0.15 - 0.17
4236

KenirasRandomRecipes

by Kenira
Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...
7 days ago
0.15 - 0.17
1090

SyndicateOST

by Spasmus
Adds soundtrack files from the 1993 Syndicate game and others.
7 days ago
0.17
37

MadClown01's Nuclear Extension

Introduces an optional advanced uranium enrichment process to replace the Koravex process. Adds a thermonuclear bomb - gives end-game Bob's enemies something to fear. Adds tactical nuclear artillery shells (enable in mod settings, disabled by default)
7 days ago
0.16 - 0.17
16371

Burn Barrels

It's possible to use barrels as burning power source
8 days ago
0.16 - 0.17
236

MadClown01's AngelBob Nuclear Extension

Adds thorium fuel cycles, advanced waste processing and new nuclear fuels.
8 days ago
0.16 - 0.17
9516

Sea Block

No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod and all dependencies for a more complete modpack.
8 days ago
0.14 - 0.17
79814

AAI Programmable Vehicles

Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
10 days ago
0.14 - 0.17
128172

Air filtering

by Schorty
Adding machines to reduce pollution
10 days ago
0.13 - 0.17
97242

Noxys Trees

by _Noxy_
Makes the trees spread slowly but also die off with certain condition. Made to be performant and multiplayer friendly. Very configurable.
10 days ago
0.15 - 0.17
5870

Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
12 days ago
0.15 - 0.17
9495

Grey's Mods - Pollution Processing

by grey482
Take back control over your base's pollution output, and use it for science!
12 days ago
0.17
176

Kill a nest get gifts [raw edition]

Gives random items to you when you killed nests.
12 days ago
0.17
124

Random gifts by timer [raw edition]

Gives a random item to online players every N time.
12 days ago
0.17
25

Random start buildings [raw edition]

Creates in start zone random entities of your faction.
12 days ago
0.17
46

Disable interactions from vehicle [raw edition]

You can't open, repair, mine, etc any entity when you're in a vehicle.
13 days ago
0.17
31

Last death word [raw edition]

Big thanks to 'mewmew'. Creates explosions around when a player dies.
13 days ago
0.17
58

This is mine [raw edition]

Kill something or somebody and the one will be in your faction
13 days ago
0.17
14