Recently updated mods

DEEP MINE'S


Adds underground mines, extracting ores in bulk no fluid required, uranium mined without liquid at high tiers.

10 days ago
1.0 - 1.1
7773

Minable Intermediates


Adds Minable Intermediates as ore patches

11 days ago
0.17 - 1.1
887

Spidertron Engineer


Build your factory as a Spidertron from the start! Instead of unlocking better weapons and armor, unlock upgrades to yourself.

11 days ago
1.0 - 1.1
10116

Extended Research System


Did you ever felt, that the advanced tiers of Belts, Inserters, Ammunitions or even the Assembling machine 3 are only decoratives? Ahh of course not, but did you ever thought about that, they are somewhat unimportant features? You just could launch a rocket without building any of them... Not any more! This mod helps you solve this riddle, you have to build the advanced tiers of those, if you want to advance in the Tech tree.

12 days ago
1.1
309

Omnimatter


This mod condenses all ores into a single ore from which everything is extracted.

13 days ago
0.15 - 1.1
87247

NPUtils_LITEv2

by MdRuz

so called completory, all in one, for those playing with big mods. almost all features can be toggled in game settings. 1x1 assember, oil machines and oil power generation, seed growing, land water pump, optional 2x,3x ore chain. and much much more! all that, in one, sorted and separated tab.

14 days ago
1.1
1722

Mineable Wreckage

by Gerkiz

This mod adds back mineable wreckage.

15 days ago
1.0 - 1.1
398

InfiTech

by Reika

Adds infinite versions of some more technologies.

15 days ago
0.15 - 1.1
8306

Dragon Industries - Nauvis Division

by Reika

The core to all of Reika's mods.

15 days ago
0.17 - 1.1
109274

Skip First Hour

by Ozbekov

More starting items to remove hand mining stage of the game and jump straight into trains. Does not affect research.

16 days ago
1.1
221

Space Exploration Extra Items

by BigMonD

Adds a selection of additional items and recipes to the game

17 days ago
1.1
562

Productivity Fix


Allows you to enable productivity on non-intermediate recipes and/or beacons.

17 days ago
0.17 - 1.1
618

Hard crafting

by judos

Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup

18 days ago
0.13 - 1.1
8762

Noble's Space Exploration Tweaks


Adds toggleable tweaks for some things in Space Exploration, focusing on adding things that change production lines, not specifically focused on making it easier.

19 days ago
1.1
85

Rd's Space Exploration Multiplayer Compat


Provides a UI on the multi-homeworld Space Exploration - Provides separate evolution per homeworld - All planets have a random level of evolution

20 days ago
1.1
2076

Avatars


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.

20 days ago
0.13 - 1.1
24057

Baron Sludge

by wasmoo

Baron Sludge adds a small tech tree and optional processing steps around natural materials.

21 days ago
0.18 - 1.1
757

SE-K2 Efficent Smelting


Adds a new technology that adds re-add's the 1:1 ratio's from vanilla. Unlocked with Production Science. Has startup option to unlock this from the beginning. Mod is intended to keep the early game like Krastorio, but the space phase more like Space Exploration and Vanilla.

22 days ago
1.1
116

Less Coke for Krastorio 2


Changes some recipes with Coke in Krastorio 2. A fork of vlczero's mod. Allows you to turn off coke as a requirement in Steel, and/or Research Data. Also adds option for easier wood-less Coke Recipe

22 days ago
1.1
76

Additional Technologies


This mod adds additional technologies.

22 days ago
1.1
64