Recently updated mods

🔥 Flammable Oils_QUICKFIX

by Fr_Dae

"You very shouldn't play with matches" Pipes and storage tanks and stuff will catch fire and explode

21 days ago
0.18 - 1.1
751

Air filtering

by Schorty

Adding machines to reduce pollution

21 days ago
0.13 - 1.1
165774

Green's Tweaks: Fluid Edition


Crafting recipes with fluid ingredients now require barrels instead. Features include customizable barrel capacity and stack size, hiding barrels in the player crafting menu, and customizable blacklist options.

22 days ago
1.1
19

MomosTweak


Makes Bobs+Angels even more complicated.

27 days ago
1.0 - 1.1
876

CrashsiteAbandonedRuins

by Gouitsu

1.0.6 Tesla Coils fire electricity!! Merged crashsite asset into the abandoned ruins mod. This mod now generates power generators along side the ruins. Created 2 new assets based on the crash site generator and reduced the power output. There are now 3 generators red, green and yellow. Red=150mW rare, Yellow=14MW less rare Green=2MW Common and can be moved.

30 days ago
1.1
261

King Jo's Fuels


Adds a variety of fuels for my vehicles.

30 days ago
1.1
1946

AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

a month ago
0.14 - 1.1
359175

The Spice Rack - Core


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Core functions for Spice Rack

a month ago
1.1
41

One More Tier

by Jakzie

Adds one more (faster but more expensive) tier of Electric furnace, Ore refinery, Chemical plant, Assembling machine, Long handed inserter, Lab, Pumpjack, Pipe, Offshore pump, Storage tank, Transport belt, Electric mining drill, Roboport and Centrifuge. You can enable/disable any of these in mod settings as well as change both speed and energy usage.

a month ago
1.0 - 1.1
8061

This is mine


Destroy something or kill biters and the one will be in your faction p.s. no more unkillable entities

a month ago
0.17 - 1.1
365

RPG System


This mod adds a basic RPG system to the game (XP, level-up and skills)

a month ago
0.16 - 1.1
199225

Keniras Random Recipes

by Kenira

Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...

a month ago
0.15 - 1.1
3464

Extended Research System


Did you ever felt, that the advanced tiers of Belts, Inserters, Ammunitions or even the Assembling machine 3 are only decoratives? Ahh of course not, but did you ever thought about that, they are somewhat unimportant features? You just could launch a rocket without building any of them... Not any more! This mod helps you solve this riddle, you have to build the advanced tiers of those, if you want to advance in the Tech tree.

a month ago
1.1
544

Car Engineer


Factorio mod where you are stuck in a car. Forever. You are the car.

a month ago
1.1
24

ModMash Splinter, Loot


Mod Mash Splinter for Loot, You managed to survive in your escape ship, however it appears the primary ship has faired less well leaving cargo pods and research sections of the ship strewn accross Nauvis.

a month ago
1.0 - 1.1
9087

Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

a month ago
0.14 - 1.1
1526168

No Assembly Machines or Furnaces


Crafting and Smelting have to be done by hand

a month ago
1.1
284

Compatibility package for SE KR BZ

by MdRuz

1. Full deadlock stacking support for MDbobelectronics. 2. small fixes for SpaceExploration, Krastorio. 3. More compatibility between MdRuz mods to Brevven ore mods

a month ago
1.1
27

Bob's Electronics SE KR

by MdRuz

(Space Exploration and Krastorio edition) This mod changes the way you build electronics, making the process more realistic. First you have to assemble electronic components, then combine them into circuit boards. Although it can work by itself, it is designed to function best with krastorio and space exploration.

a month ago
1.1
876

DayPhaseAdjuster


Allows you to change the length of the different phases of the day/night.

a month ago
0.15 - 1.1
2091