Recently updated mods

Infinite Repair Pack


This mod adds an infinite repair pack, the Sonic Screwdriver.

4 months ago
0.17 - 0.18
2089

DayPhaseAdjuster


Allows you to change the length of the different phases of the day/night.

4 months ago
0.15 - 0.18
1494

Oxygen2.0

by Va7ya

We shouldn't take air for granted.

4 months ago
0.17 - 0.18
569

Increased landfill-stack


By default you have a stacksize of 100 per landfill. You now have stack size of 500 per landfill.

4 months ago
0.17 - 0.18
637

Robot Army


Manufacture and deploy automated robot soldiers to attack your foes and defend your factory!

4 months ago
0.13 - 0.18
132277

Alternative Starts

by Vas

Gives you some options for some alternative starts, use Mod Settings to select which one you want otherwise you will default to base game start.

4 months ago
0.16 - 0.18
3735

初见数量堆叠修改


可控的修改堆叠数量,可单独修改矿物数量 Item Stacking Quantity Modification ,Shrink the ground and increase the speed of movement

4 months ago
0.17 - 0.18
1407

Face´s more concrete


More concrete (colors) and optional you can change the walking speed

4 months ago
0.18
102

MSP - 30 new Science Packs


Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.

4 months ago
0.16 - 0.18
23520

No Lamp Collision

by Dentur

This Mod removes the Collision of Lamps to allow you to drive over them

5 months ago
0.17 - 0.18
366

Toxic Forest

by Yehn

Extremely, ridiculously dense forests. Incorporates new biomes and trees from other mods.

5 months ago
0.16 - 0.18
2569

SunResources

by Sunnova

Resources can be placed, cleaned up, erased or restored, Supports Vanilla, cncs Sulfur, Bob's, Angels, Xander, Yuoki, Omnimatter and geothermalgen Mods.

5 months ago
0.15 - 0.18
14429

Timed Technology

by Keiler

Changes every technology to take time and energy instead of resources

5 months ago
0.18
120

Enemy Technology

by Keiler

Changes every techology to advance only by killing enemies

5 months ago
0.16 - 0.18
680

Better Landfill


Adds a new technology for a cheaper landfill.

5 months ago
0.17 - 0.18
1267

More Module Slots


Add more module slots to anything that can currently accept them, and sometimes, some that dont.

5 months ago
0.17 - 0.18
2937

Trees are not important


Enemies are created before trees, so that increasing tree amount does not lower the amount of enemy bases.

5 months ago
0.17 - 0.18
257

Frontier Extended

by MojoD

A challange map to find the silo and launch a rocket. Based on a scenario released for 0.14

5 months ago
0.16 - 0.18
1554

Stranded... Oreless

by jblaske

You've crash landed on a hostile alien planet, you're hurt and have nothing but the remains of your crashed ship. Your mission now is to salvage what you can from your ship, and survive long enough to launch a rocket to let home know exactly where you are. Good Luck.

5 months ago
0.17 - 0.18
648

Even Research Costs


Changes all technology science costs to be equally required

5 months ago
0.16 - 0.18
619