Adds ways to recycle and process waste products through biological means and make use of biological processes and farming.
Decoration for 5dim's mod Add some new items to decorate your base like numbers and letters
The Ruins Mod adds randomly spawns ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. Explore them for loot, adventure, or entertainment, but beware, some still have running defenses from the last player that landed on the planet, with more successful colonies having better defenses.
Mod that changes the world generation to be a real-world map. Edit control.lua to select a scale!
Modifies cliff and shore generation to create natural defensive chokepoints throughout the map.
Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.
Custom your UI. For example: new UI, displaying parameters of players and vehicles and adding many custom settings. (Btw, temporarily shows vehicles parameters when a player get out his vehicle and when player's cursor hover over the vehicle) I'll add integrations with magic mods later + new nice looking icons to UI in the next updates. Almost 0 impact on UPS! You can find more stuff and chat on my Discord server in any case ( https://discordapp.com/invite/YyJVUCa ) ;) + 🇷🇺 locale
Fresh water is like oil. You can research an offshore pump later in the game, but you have to desalinize the water.
Everything are faster. You move in the normal speed. You can set the speed to be faster or slower ATENTION: If you save your game and remove the mod, your game will continue with faster then normal speed, but you will also be faster. To normalize this, use the command /c game.speed=1
Made-for-fun mod that adds "placeable-off-grid" flag to every entity in the game.
Underground fish with underground surprises + 🇷🇺 🇧🇪 🇪🇪 🇫🇮 🇯🇵 🇺🇦 🇸🇪 locales
Land NO Fill - No longer are you able to remove water features with landfill A simple mod for my modpack.