Found 79 mods

SI Ancient Ruins

古代遗迹/Ancient Ruins
a day ago
0.17
43

Eye for an Eye fixed

An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.
a day ago
0.17
33

Bob's Enemies

Adds a few harder enemies.
2 days ago
0.13 - 0.17
352831

Rampant

by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
9 days ago
0.13 - 0.17
122946

Will-o'-the-Wisps updated

by mk-fg
A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Not tested in multiplayer.
11 days ago
0.16 - 0.17
3672

Explosive Biters

This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck!
12 days ago
0.16 - 0.17
2053

Jail Break

Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends
13 days ago
0.16 - 0.17
1476

Hive Mind

by Klonan
Take control of the biters and lead them to victory against the invading engineers.
14 days ago
0.17
3639

Timed Peace

by mkaito
Disable Peaceful mode after a configurable time period.
14 days ago
0.17
64

Natural Evolution Enemies

All things Alien! Adds new Enemies and updates to Biter/Spitters Spawners. If you want a more of a challenge than what Vanilla can offer you... Part of the N.E. Mods, but can be used as Standalone. Please visit home page for more details.
16 days ago
0.14 - 0.17
75813

Schall Remains & Pickup

Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
18 days ago
0.16 - 0.17
1605

Alien Space Science

by hanes
Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into Space science packs. Updated to 0.16 and edited by fishycat.
19 days ago
0.16 - 0.17
2713

Biters Begone!

Disables biter spawning and deletes all enemy units when loading a game. Reversible by removing!
30 days ago
0.17
176

Zomtorio

by Tend
Biters act like zombies.
a month ago
0.17
163

Big-Monsters

Be prepared for the big monsters from this planet!
a month ago
0.16 - 0.17
4958

Necromant

by Sacredd
You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.
a month ago
0.14 - 0.17
6558

Pitch Black

Ever seen the movie "Pitch Black"? If you're having trouble surviving contact [email protected] Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears
a month ago
0.15 - 0.17
2306

Schall Alien Loot

Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский) (Partial Locale: العربية, Беларуская, Български, Català, Čeština, Dansk, Ελληνικά, Español, Eesti, Suomi, Français, עברית, Magyar, Italiano, 日本語, 한국어, Lietuvių, Latviešu, Nederlands, Norsk, Polski, Português Brasileiro, Português, Română, Svenska, ไทย, Türkçe, Українська)
a month ago
0.16 - 0.17
2945

Extra Biter Control

Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings
a month ago
0.16 - 0.17
638

Schall Endgame Evolution

Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文)
a month ago
0.16 - 0.17
1875