Recently updated mods

Alien Loot Economy

Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

a day ago
0.16 - 1.1


Be prepared for the big monsters and other tragic events from this planet!

a day ago
0.16 - 1.1

Combat Technology

by sjlevin

Killing enemies contributes towards technology research

4 days ago

ModMash Splinter, Them

Mod Mash Splinter Them(Place Holder), adds a later game technologically advanced enemy

8 days ago

Schall Endgame Evolution

Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

12 days ago
0.16 - 1.1

Enemy Race Manager

by heyqule

Add support to have multiple races of enemies and add leveling to enemy. Enemy becomes tougher as they level based on your pollution and killing factors. This mod only enhance vanilla biters. Please visit the mod page to download the new demo race. (P-v1.3.0 / Z-v1.3.0 / T-v1.0.0)

12 days ago

Evolution Technology

by wodzu93

Adds a tech tree to biter force, based on evolution factor. With evolution, biter units will improve in several ways.

18 days ago

Hive Mind

by Klonan

Take control of the biters and lead them to victory against the invading engineers.

18 days ago
0.17 - 1.1

Swarmageddon - Enhanced Biter Swarms

by Pawz

A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.

24 days ago
0.17 - 1.1

Armoured Biters

by CybranM

Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.

25 days ago
0.17 - 1.1


by fpc987


27 days ago
1.0 - 1.1

sl - Biters rebuild

[ Biters rebuild based that are destroyed ] biters will send reinforcements to bases that are under attack, and will also rebuild/ fortify those bases if left unattended you are encouraged to clear and then defend a biters base from any potential recovery forces

27 days ago

sl - Radar attacks

[ Radars periodically summon biter attacks ] biters have become sensitive to the pulses emitted from radar instillations, because of this they are more likely to show interest in a radar instillation and more likely to remove them from there lands.

27 days ago

Timed Peace

by mkaito

Disable Peaceful mode after a configurable time period.

a month ago
0.17 - 1.1


Changes starting evolution settings and decreases evolution on alien nest kills test

a month ago

Will-o'-the-Wisps updated

A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

a month ago
0.16 - 1.1

Alien Pets

by WilliW

This mod allows you to build alien allies that defend you and your base.

a month ago

Pitch Black

Ever seen the movie "Pitch Black"? If you're having trouble surviving contact Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears

a month ago
0.15 - 1.1

Flyers Enemy

by Pidas82

EN- New flying enemies. Updated for version 1.1

2 months ago
0.16 - 1.1
Found 47 mods