Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
Mod Mash Splinter Them(Place Holder), adds a later game technologically advanced enemy
Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Add support to have multiple races of enemies and add leveling to enemy. Enemy becomes tougher as they level based on your pollution and killing factors. This mod only enhance vanilla biters. Please visit the mod page to download the new demo race. (P-v1.3.0 / Z-v1.3.0 / T-v1.0.0)
Adds a tech tree to biter force, based on evolution factor. With evolution, biter units will improve in several ways.
A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.
Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.
[ Biters rebuild based that are destroyed ] biters will send reinforcements to bases that are under attack, and will also rebuild/ fortify those bases if left unattended you are encouraged to clear and then defend a biters base from any potential recovery forces
[ Radars periodically summon biter attacks ] biters have become sensitive to the pulses emitted from radar instillations, because of this they are more likely to show interest in a radar instillation and more likely to remove them from there lands.
Changes starting evolution settings and decreases evolution on alien nest kills test
A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.
Ever seen the movie "Pitch Black"? If you're having trouble surviving contact Vin_Diesel@PitchBlackSupport.com. Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears