Recently updated mods

Rampant, fixed


Based on Rampant (new AI and enemies). ATTENTION!!: <New enemies> are ENABLED by default and replace the standard ones. 1. Focused on playing with new enemies and, if desired, other enemies 2. Much more diverse active enemy factions (above 15% evo). Nests can mutate over time 3. AI is more active in the initial and middle stages of the game

9 hours ago
1.1
3781

Nightfall

by Yehn

"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.

10 hours ago
0.16 - 1.1
71758

Big-Monsters


Be prepared for the big monsters and other tragic events from this planet!

a day ago
0.16 - 1.1
56292

ERM - Zerg Units

by heyqule

Add zerg to enemy units

13 days ago
1.1
4141

ERM - Protoss Units

by heyqule

Add protoss to enemy units

13 days ago
1.1
2875

ERM - RedArmy

by heyqule

Add Red Army as enemy. Every unit is painted in red. They have heavy firepower on single target with minor AOE attacks.

13 days ago
1.1
3031

ERM - Mars People

by heyqule

Add metal slug mars people as enemy.

13 days ago
1.1
532

Enemy Race Manager

by heyqule

Add support to have multiple races of enemies and add various enhancements to enemy races. E.g Enemy becomes tougher as they level based on your pollution and killing factors, custom attack wave with flying units, custom race spawns and etc. Please visit the mod page or search "ERM -" mods to download the new demo races.

13 days ago
1.1
9188

Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

17 days ago
0.13 - 1.1
380011

Range Indicators


Show range of enemy worm turrets, current character/vehicle* guns (+toggleable) *Attempted vehicle support, may still be buggy

21 days ago
1.1
188

Immortal Spawner

by Genij

Makes Spawner near immortal. Should only be used with other mods that make you stronger.

24 days ago
1.1
9

Bob's Enemies


Adds a few harder enemies.

29 days ago
0.13 - 1.1
983928

N biters in 1


Oh, biters are more dangerous now. Has compatibility with several mods.

29 days ago
1.1
66

Hive Mind MitchPlay: Default


Original Hive Mind mod created by Klonan, Re-made by Mitchplay. Take control of the Biters, defend your home planet from the foreign invaders, The Engineers! Build Spawners and influence a pollution based economy, and lead yourself to Victory! Thank you again Klonan for allowing me to remake this mod!

30 days ago
1.1
231

Rich Blood


Build factory on the blood of your enemies. Biters blood coagulates into crystals when exposed to air. These blood crystals can be simply smelted for resources, or liquefied into blood for more advanced processing. Later, plant biter farms for some 100% organic, free-range, sustainable blood production. Requires Krastorio2. Compatible with BZ mods, SE, and Armoured/Cold/Explosive Biters.

a month ago
1.1
330

Nightmare Creatures


A mod that makes the night deadly.

a month ago
1.1
77

Warmonger


Creep from Krastorio2 without entire K2. A lot of changes (only graphics and basic creep idea taken). Best played with Rampant.

a month ago
1.1
583

Arachnids


Would you like to know more?

a month ago
1.1
315

Biters drop money


Supports any mod, has customizable loot, optional integration with "EasyAPI" mod to auto-collect coins. UPS-friendly+

a month ago
1.1
101