Recently updated mods

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. >33 translations

7 days ago
0.16 - 1.1
15500

I speak for the trees!

by sparr

Sometimes spawns a biter when a tree is destroyed.

15 days ago
0.16 - 1.1
1196

Rampant

by Veden

Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.

18 days ago
0.13 - 1.1
345635

Big-Monsters


Be prepared for the big monsters and other tragic events from this planet!

23 days ago
0.16 - 1.1
50427

Will-o'-the-Wisps updated


A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

a month ago
0.16 - 1.1
16049

Eye for an Eye fixed


An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.

3 months ago
0.17 - 1.1
1058

Hive Mind

by Klonan

Take control of the biters and lead them to victory against the invading engineers.

5 months ago
0.17 - 1.1
14334

Schall Remains & Pickup


Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

6 months ago
0.16 - 1.1
13227

Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

8 months ago
0.16 - 1.1
60252

BiterBias

by Reika

Allows the biter/spitter spawn ratio to be modified.

8 months ago
0.15 - 1.1
3716

Cold Biters


Adds a nest of Cold Aliens and Worms! These aliens will cause cold damage, and may launch a cold cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors. With Alien-biomes, nests will only spawn in cold areas.

9 months ago
0.17 - 1.1
53337

Toggle Peaceful Mode - Keep achievements!

by Cerbrus

Allows you to toggle peaceful mode at will

9 months ago
0.14 - 1.1
31415

Armoured Biters

by CybranM

Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.

10 months ago
0.17 - 1.1
139237

Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

10 months ago
0.16 - 1.1
80742

Schall Endgame Evolution


Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

11 months ago
0.16 - 1.1
51724

Swarmageddon - Enhanced Biter Swarms

by Pawz

A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.

11 months ago
0.17 - 1.1
13611

Timed Peace

by mkaito

Disable Peaceful mode after a configurable time period.

11 months ago
0.17 - 1.1
688

Pitch Black


Ever seen the movie "Pitch Black"? If you're having trouble surviving contact Vin_Diesel@PitchBlackSupport.com. Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears

1 year, 2 days ago
0.15 - 1.1
5522

Biter Reincarnation


On death Biters reincarnate as the true perpetual enemy, trees

1 year, 1 month ago
0.17 - 1.1
10461

Biter Factions


Turns the once peaceful biters into different factions, warring for domination over Nauvis alongside the player. They will fight amongst themselves for land.

1 year, 1 month ago
0.17 - 1.1
17488
Found 58 mods