Recently updated mods

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. + 33 locales

16 hours ago
0.16 - 1.0
9349

Will-o'-the-Wisps updated


A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

17 hours ago
0.16 - 1.1
7047

Toggle Peaceful Mode - Keep achievements!

by Cerbrus

Allows you to toggle peaceful mode at will

a day ago
0.14 - 1.1
20155

Biters Begone!


Disables biter spawning and deletes all enemy units when loading a game. Reversible by removing!

2 days ago
0.17 - 1.1
6029

Jail Break


Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends

2 days ago
0.16 - 1.1
4197

Bob's Enemies


Adds a few harder enemies.

2 days ago
0.13 - 1.1
713781

Disable enemy generation


Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. Unloading/Disabling this mod restores the generation. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!

3 days ago
0.17 - 1.1
1080

Big-Monsters


Be prepared for the big monsters and other tragic events from this planet!

4 days ago
0.16 - 1.1
21148

Cold Biters


This mod adds a nest of Cold Aliens and Worms! These aliens will cause cold damage, and may launch a cold cloud over your factory. Autoplace configured for cold areas found in alien-biomes mod. Defeated aliens drops artifacts that can be used to build weapons with cold damage and armors with cold resistance

5 days ago
0.17 - 1.1
15636

Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

5 days ago
0.16 - 1.1
18145

Alien Space Science

by hanes

Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into Space science packs. Updated to 0.16 and edited by fishycat.

5 days ago
0.16 - 1.1
8373

Nightfall

by Yehn

"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.

5 days ago
0.16 - 1.1
22434

Pitch Black


Ever seen the movie "Pitch Black"? If you're having trouble surviving contact Vin_Diesel@PitchBlackSupport.com. Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears

5 days ago
0.15 - 1.1
4090

Schall Remains & Pickup


Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

7 days ago
0.16 - 1.0
8068

Schall Alien Mutation


Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)

7 days ago
0.16 - 1.0
7795

Biter Reincarnation


On death Biters reincarnate as the true perpetual enemy, trees

a month ago
0.17 - 1.0
4999

Rampant

by Veden

Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.

a month ago
0.13 - 1.0
237908

Schall Endgame Evolution


Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

a month ago
0.16 - 1.0
23647

Worm Attack!

by wodzu93

Burrowing worms! Fend off a digging menace that wants to devour your factory.

2 months ago
0.15 - 1.0
7623

Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

2 months ago
0.16 - 1.0
61718
Found 60 mods