Recently updated mods

Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

18 minutes ago
0.16 - 1.0
57074

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. + 33 locales

3 days ago
0.16 - 1.0
8684

Pitch Black


Ever seen the movie "Pitch Black"? If you're having trouble surviving contact [email protected] Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears

5 days ago
0.15 - 1.0
3762

Schall Alien Loot


Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español, and 26 Partial)

8 days ago
0.16 - 1.0
25201

Big-Monsters


Be prepared for the big monsters and other tragic events from this planet!

19 days ago
0.16 - 1.0
16768

Will-o'-the-Wisps updated


A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

22 days ago
0.16 - 1.0
5951

Jail Break


Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends

27 days ago
0.16 - 1.00
4067

Bob's Enemies


Adds a few harder enemies.

a month ago
0.13 - 1.0
676507

Alien Space Science

by hanes

Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into Space science packs. Updated to 0.16 and edited by fishycat.

a month ago
0.16 - 1.0
7896

I speak for the trees!

by sparr

Sometimes spawns a biter when a tree is destroyed.

a month ago
0.16 - 0.18
947

Schall Alien Mutation


Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)

a month ago
0.16 - 0.18
6844

Schall Endgame Evolution


Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

a month ago
0.16 - 0.18
20287

Rampant

by Veden

Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.

a month ago
0.13 - 0.18
222499

Schall Remains & Pickup


Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

a month ago
0.16 - 0.18
6416

Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

a month ago
0.14 - 0.18
116743

Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

2 months ago
0.16 - 0.18
14168

BiterBias

by Reika

Allows the biter/spitter spawn ratio to be modified.

3 months ago
0.15 - 0.18
2425

Necromant

by Sacredd

You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.

4 months ago
0.14 - 0.18
10994

AAA Agile Alien Academy


KILL ALIENS FOR BOOST Give extra technologies and weapons with alien recipes. Try it for fun. Gifts : ° techno joker fiole : incolor substance ; mix this substance with an colored fiole and you got a lot of fiole with this color. ° five techno for lab speed (max +1250%) ° five techno for robot speed (max +1500%) ° five techno for robot storage (max +10) ° one weapon and two munition for frost/defrost enemies ° crazy autonomy : uranium fuel cell alien : 8TJ ; ° crazy speed : nuclear fuel alien 8TJ (4x Acceleration; 2x SpeedMax) ; nice with aircraft mod ° possibility to use biter flesh of EndGame / Natural Evolution Enemies / Schall Alien Tech with an additional mod : AAA for EndGame / AAA for Natural Evolution Enemies / AAA Compatible Alien Tech

4 months ago
0.16 - 0.18
2962

Flyers Enemy

by Pidas82

EN- New enemies,new monster class, flying enemies. CZ- Nový nepřátelé, nová třída-Monstra, Nový létající nepřátelé

5 months ago
0.16 - 0.18
939
Found 45 mods