Found 48 mods

Bob's Enemies

Adds a few harder enemies.
21 days ago
0.13 - 0.17
381554

Rampant

by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
a month ago
0.13 - 0.17
126656

Natural Evolution Enemies

Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings
26 days ago
0.14 - 0.17
78257

Alien Loot Economy

Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
2 months ago
0.15 - 0.17
31002

Swarm

Beware the swarm! This mod makes larger biters, spitters, and spawners spawn multiple smaller enemies on death. Now, for instance, killing a medium biter means you have to deal with the small biters that spawn from the medium corpse.
1 year, 5 months ago
0.13 - 0.16
10807

Toggle Peaceful Mode

by Cerbrus
Allows you to toggle peaceful mode at will
3 months ago
0.14 - 0.17
9777

Armageddon (nice little disasters)

Adds catastrophic events and other disasters to the game! (underground alien invasion, Biterzilla, frenzy, etc...)
1 year, 2 months ago
0.13 - 0.16
9352

Alien Eggs (grow and spawn aliens where you want)

Grow your own Alien eggs, to spawn Aliens where you want.
1 year, 3 months ago
0.13 - 0.16
7248

Necromant

by Sacredd
You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.
2 months ago
0.14 - 0.17
6714

Big-Monsters

Be prepared for the big monsters from this planet!
27 days ago
0.16 - 0.17
5723

Will-o'-the-Wisps updated

by mk-fg
A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.
18 days ago
0.16 - 0.17
4046

EMP Biters

Think the enemies are too easy? Well, now they just might disable your defenses with an EMP blast!
1 year, 3 months ago
0.13 - 0.16
3765

MoreBiters

Adds more variety to biters.
1 year, 3 days ago
0.16
3693

Global Warming

by Mylon
Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.
1 year, 5 months ago
0.14 - 0.16
3670

Nightfall

by Yehn
"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.
24 days ago
0.16 - 0.17
3512

Worm Attack!

by wodzu93
Adds Behemoth and Colossal worms in the late game. These worms can burrow and dig to your base, then attack from beneath.
2 months ago
0.15 - 0.17
3325

Schall Alien Loot

Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский) (Partial Locale: العربية, Беларуская, Български, Català, Čeština, Dansk, Ελληνικά, Español, Eesti, Suomi, Français, עברית, Magyar, Italiano, 日本語, 한국어, Lietuvių, Latviešu, Nederlands, Norsk, Polski, Português Brasileiro, Português, Română, Svenska, ไทย, Türkçe, Українська)
2 months ago
0.16 - 0.17
3308

Alien Space Science

by hanes
Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into Space science packs. Updated to 0.16 and edited by fishycat.
a month ago
0.16 - 0.17
2858

Zombie Land

Turns the world into a land of zombies. Where the monsters are now harder to kill, require less pollution to attack, and never stop pursing you!!
1 year, 5 months ago
0.15.40 - 0.16
2606

Pitch Black

Ever seen the movie "Pitch Black"? If you're having trouble surviving contact [email protected] Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears
2 months ago
0.15 - 0.17
2370