Most downloaded mods

Bob's Enemies


Adds a few harder enemies.

2 months ago
0.13 - 0.18
612854

Rampant

by Veden

Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.

2 months ago
0.13 - 0.18
205488

Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

7 days ago
0.14 - 0.18
109359

Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

6 months ago
0.16 - 0.18
46487

Schall Alien Loot


Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español) (Partial Locale: العربية, Беларуская, Български, Català, Čeština, Dansk, Ελληνικά, Eesti, Suomi, Français, עברית, Magyar, Italiano, 日本語, 한국어, Lietuvių, Latviešu, Nederlands, Norsk, Polski, Português, Română, Svenska, ไทย, Türkçe, Українська)

2 months ago
0.16 - 0.18
20057

Schall Endgame Evolution


Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

29 days ago
0.16 - 0.18
17251

Nightfall

by Yehn

"They mostly come at night. Mostly." -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night.

5 months ago
0.16 - 0.18
17126

Toggle Peaceful Mode - Keep achievements!

by Cerbrus

Allows you to toggle peaceful mode at will

6 months ago
0.14 - 0.18
16222

Big-Monsters


Be prepared for the big monsters from this planet!

6 months ago
0.16 - 0.18
12604

Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

15 days ago
0.16 - 0.18
11861

Necromant

by Sacredd

You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.

3 months ago
0.14 - 0.18
10493

Armageddon (nice little disasters)


Adds catastrophic events and other disasters to the game! (underground alien invasion, Biterzilla, frenzy, etc...)

2 years ago
0.13 - 0.16
9580

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. + 33 locales

a month ago
0.16 - 1.0
7795

Alien Eggs (grow and spawn aliens where you want)


Grow your own Alien eggs, to spawn Aliens where you want.

2 years ago
0.13 - 0.16
7379

Alien Space Science

by hanes

Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into Space science packs. Updated to 0.16 and edited by fishycat.

4 months ago
0.16 - 0.18
6885

Worm Attack!

by wodzu93

Adds Behemoth and Colossal worms in the late game. These worms can burrow and dig to your base, then attack from beneath.

6 months ago
0.15 - 0.18
6579

Schall Alien Mutation


Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)

3 months ago
0.16 - 0.18
5622

Will-o'-the-Wisps updated


A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

10 months ago
0.16 - 0.17
5348

Schall Remains & Pickup


Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

a day ago
0.16 - 0.18
5322

Killing enemies gives Military Science


Killing biters gives Military Science

6 months ago
0.16 - 0.18
4822
Found 46 mods