Found 18 mods

Bob's Enemies

Adds a few harder enemies.
10 days ago
0.13 - 0.18
533682

Rampant

by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
12 days ago
0.13 - 0.18
175367

Natural Evolution Enemies

Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings
2 months ago
0.14 - 0.18
97914

Toggle Peaceful Mode - Keep achievements!

by Cerbrus
Allows you to toggle peaceful mode at will
2 months ago
0.14 - 0.18
14258

Armageddon (nice little disasters)

Adds catastrophic events and other disasters to the game! (underground alien invasion, Biterzilla, frenzy, etc...)
2 years ago
0.13 - 0.16
9565

Necromant

by Sacredd
You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.
29 days ago
0.14 - 0.18
9117

Alien Eggs (grow and spawn aliens where you want)

Grow your own Alien eggs, to spawn Aliens where you want.
2 years ago
0.13 - 0.16
7371

Worm Attack!

by wodzu93
Adds Behemoth and Colossal worms in the late game. These worms can burrow and dig to your base, then attack from beneath.
2 months ago
0.15 - 0.18
5774

Pitch Black

Ever seen the movie "Pitch Black"? If you're having trouble surviving contact Vin_Diesel@PitchBlackSupport.com. Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears
2 months ago
0.15 - 0.18
3278

Research Causes Evolution

by H8UL
Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!
1 year, 10 days ago
0.15 - 0.17
2209

BiterBias

by Reika
Allows the biter/spitter spawn ratio to be modified.
9 months ago
0.15 - 0.17
1955

Will-o'-the-wisps

A glowing and moderately aggressive life form was found in the alien world as soon as night came.
2 years ago
0.14 - 0.15
1783

Overmind

Biter base are interconnected and use resource to evolve
2 years ago
0.15
781

Pitch Black(한국어 버전)

by Xagros
영화"피치블랙(에이리언 2020)"을 보신적이 있습니까? 시스템 버그 리포트는 Vin_Diesel@PitchBlackSupport.com으로 연락주세요. 게임 플레이 시 공해와 경고 메세지를 확인 하시는게 중요합니다. 새로운 버전이 나올 때 마다 한국어로 번역합니다. 문제가 발생하면 Xagros또는 Choumiko로 문의주세요.
1 year, 2 months ago
0.15 - 0.16
747

Eye for an Eye

Biters which damage a factory structure will take damage in return.
1 year, 15 days ago
0.15 - 0.17
617

Biters Ignore Rails and Power Lines

by reapa
They mostly ignore them, mostly...
2 years ago
0.15
566

Nuclear Spitters

This mod allows behemoth spitters to spit small nuclear warheads. Good luck.
2 years ago
0.15
363

Aliens Follow Research

by MJDSys
This mod limits up the biter evolution depending on your technological level. It is compliant with other mods and should work in multiplayer as well. Based off the Scaled Evolution mode by Telemak
2 years ago
0.15
285