Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings
Burrowing worms! Fend off a digging menace that wants to devour your factory.
Adds catastrophic events and other disasters to the game! (underground alien invasion, Biterzilla, frenzy, etc...)
Grow your own Alien eggs, to spawn Aliens where you want.
Ever seen the movie "Pitch Black"? If you're having trouble surviving contact Vin_Diesel@PitchBlackSupport.com. Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears
Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!
A glowing and moderately aggressive life form was found in the alien world as soon as night came.
์ํ"ํผ์น๋ธ๋(์์ด๋ฆฌ์ธ 2020)"์ ๋ณด์ ์ ์ด ์์ต๋๊น? ์์คํ ๋ฒ๊ทธ ๋ฆฌํฌํธ๋ Vin_Diesel@PitchBlackSupport.com์ผ๋ก ์ฐ๋ฝ์ฃผ์ธ์. ๊ฒ์ ํ๋ ์ด ์ ๊ณตํด์ ๊ฒฝ๊ณ ๋ฉ์ธ์ง๋ฅผ ํ์ธ ํ์๋๊ฒ ์ค์ํฉ๋๋ค. ์๋ก์ด ๋ฒ์ ์ด ๋์ฌ ๋ ๋ง๋ค ํ๊ตญ์ด๋ก ๋ฒ์ญํฉ๋๋ค. ๋ฌธ์ ๊ฐ ๋ฐ์ํ๋ฉด Xagros๋๋ Choumiko๋ก ๋ฌธ์์ฃผ์ธ์.
This mod allows behemoth spitters to spit small nuclear warheads. Good luck.
This mod limits up the biter evolution depending on your technological level. It is compliant with other mods and should work in multiplayer as well. Based off the Scaled Evolution mode by Telemak