Found 35 mods

Research Causes Evolution

by H8UL
Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!
25 days ago
0.15 - 0.17
1653

BiterBias

by Reika
Allows the biter/spitter spawn ratio to be modified.
26 days ago
0.15 - 0.17
1220

Killing enemies gives Military Science

Killing biters gives Military Science
29 days ago
0.16 - 0.17
1153

Schall Alien Mutation

Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
29 days ago
0.16 - 0.17
964

Eye for an Eye

Biters which damage a factory structure will take damage in return.
30 days ago
0.15 - 0.17
406

Disable enemy generation

Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!
a month ago
0.17
74

Swarm

by Dbolen
Beware the swarm! This mod makes larger biters, spitters, and spawners spawn multiple smaller enemies on death. Now, for instance, killing a medium biter means you have to deal with the small biters that spawn from the medium corpse.
a month ago
0.17
226

Biter Reincarnation

On death Biters reincarnate as the true perpetual enemy, trees
a month ago
0.17
213

Toggle Peaceful Mode

by Cerbrus
Allows you to toggle peaceful mode at will
a month ago
0.14 - 0.17
8834

Set a Weaker or Stronger Vanilla Enemies

Vanila enemies can be configured to be weaker or stronger. You can set the speed, vision range and health.
a month ago
0.16 - 0.17
278

Biter Factions

Turns the once peaceful biters into different factions, warring for domination over Nauvis alongside the player. They will fight amongst themselves for land.
a month ago
0.17
396

Necromant

by Sacredd
You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.
a month ago
0.14 - 0.17
6171

AAA Agile Alien Academy

KILL ALIENS FOR BOOST Give extra technologies and weapons with alien recipes. Try it for fun. Gifts : ° techno joker fiole : incolor substance ; mix this substance with an colored fiole and you got a lot of fiole with this color. ° five techno for lab speed (max +1250%) ° five techno for robot speed (max +1500%) ° five techno for robot storage (max +10) ° one weapon and two munition for frost/defrost enemies ° crazy autonomy : uranium fuel cell alien : 8TJ ; ° crazy speed : nuclear fuel alien 8TJ (4x Acceleration; 2x SpeedMax) ; nice with aircraft mod ° possibility to use biter flesh of EndGame with an additional mod : AAA for EndGame. ° possibility to use alien artefact of Natural Evolution Enemies with an additional mod : AAA for Natural Evolution Enemies.
a month ago
0.16 - 0.17
1412

Schall Remains & Pickup

Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
a month ago
0.16 - 0.17
1168

Alien Space Science

by hanes
Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into Space science packs. Updated to 0.16 and edited by fishycat.
a month ago
0.16 - 0.17
2409