Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
EN: Two can play this game. Worms are now the aliens artillery and turret unit. You can disable that behavior in the mod settings. DE: Zwei können dieses Spiel spieln. Würme agieren jetzt auch als die Artillerie Einheit der Aliens. Du kannst dieses Verhalten in den Mod-Einstellungen verändern.
Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español, and 26 Partial)
This mod initally activates peaceful mode which makes enemies friendly to you. They may only attack when the timer has reached zero, or if you get too close to them. However, enemies will still get affected (evolve) by pollution as normal. Features: * 6-digit timer on top left corner showing time left until end of peaceful mode (Time is set in options). * Flashing timer/warning sound before timer hits zero (Time is set in options). * Peaceful mode will immediately be cancelled if a player gets too close to the enemy. * Works on saved games (As long as the playtime doesn't exceed the set timer) This mod is great if you want to play on hard difficulty level but want time to prepare yourself before getting attacked. Or simply, if you want a challenge to see if you have the skills to prepare yourself quick enough before the time runs out and the enemy destroys you. Don't hesitate to give me your feedback on existing features or new features/improvements!
Fixes the sprite size bug preventing Rampant 0.18.16 from loading with new enemies enabled and attempts to add basic support for the Scarabs/Psykers from Angel's Exploration. WARNING This mod uses the sethook function from the lua debug library, so it won't be compatibile with any other mods using debug hooks.