Found 40 mods

Zomtorio

by Tend
Biters act like zombies.
a month ago
0.17
214

Necromant

by Sacredd
You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.
a month ago
0.14 - 0.17
6688

Pitch Black

Ever seen the movie "Pitch Black"? If you're having trouble surviving contact [email protected] Lastly, keep an eye on warning messages and your pollution output. Updated and maintained by me (Choumiko) until Reapa reappears
a month ago
0.15 - 0.17
2364

Schall Alien Loot

Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский) (Partial Locale: العربية, Беларуская, Български, Català, Čeština, Dansk, Ελληνικά, Español, Eesti, Suomi, Français, עברית, Magyar, Italiano, 日本語, 한국어, Lietuvių, Latviešu, Nederlands, Norsk, Polski, Português Brasileiro, Português, Română, Svenska, ไทย, Türkçe, Українська)
a month ago
0.16 - 0.17
3242

Schall Endgame Evolution

Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文)
2 months ago
0.16 - 0.17
2001

Fire Department

by OwnlyMe
Adds new ways of fire-fighting but your factory can randomly start burning Ever wanted to be a fireman?
2 months ago
0.17
181

Biter Eggs

Biters come from eggs obviously
2 months ago
0.17
282

Alien Loot Economy

Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
2 months ago
0.15 - 0.17
30726

Worm Attack!

by wodzu93
Adds Behemoth and Colossal worms in the late game. These worms can burrow and dig to your base, then attack from beneath.
2 months ago
0.15 - 0.17
3314

Hexi's Resistant Biters

Adds different types of Biter/Spitter that resist different types of damage, to encourage varied defences.
2 months ago
0.17
159

I speak for the trees!

by sparr
Sometimes spawns a biter when a tree is destroyed.
2 months ago
0.16 - 0.17
328

Research Causes Evolution

by H8UL
Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!
2 months ago
0.15 - 0.17
1758

Killing enemies gives Military Science

Killing biters gives Military Science
2 months ago
0.16 - 0.17
1502

Schall Alien Mutation

Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 months ago
0.16 - 0.17
1272

Eye for an Eye

Biters which damage a factory structure will take damage in return.
2 months ago
0.15 - 0.17
457

Swarm

by Dbolen
Beware the swarm! This mod makes larger biters, spitters, and spawners spawn multiple smaller enemies on death. Now, for instance, killing a medium biter means you have to deal with the small biters that spawn from the medium corpse.
3 months ago
0.17
398

Toggle Peaceful Mode

by Cerbrus
Allows you to toggle peaceful mode at will
3 months ago
0.14 - 0.17
9699

Set a Weaker or Stronger Vanilla Enemies

Vanila enemies can be configured to be weaker or stronger. You can set the speed, vision range and health.
3 months ago
0.16 - 0.17
405

Biter Factions

Turns the once peaceful biters into different factions, warring for domination over Nauvis alongside the player. They will fight amongst themselves for land.
3 months ago
0.17
644

AAA Agile Alien Academy

KILL ALIENS FOR BOOST Give extra technologies and weapons with alien recipes. Try it for fun. Gifts : ° techno joker fiole : incolor substance ; mix this substance with an colored fiole and you got a lot of fiole with this color. ° five techno for lab speed (max +1250%) ° five techno for robot speed (max +1500%) ° five techno for robot storage (max +10) ° one weapon and two munition for frost/defrost enemies ° crazy autonomy : uranium fuel cell alien : 8TJ ; ° crazy speed : nuclear fuel alien 8TJ (4x Acceleration; 2x SpeedMax) ; nice with aircraft mod ° possibility to use biter flesh of EndGame with an additional mod : AAA for EndGame. ° possibility to use alien artefact of Natural Evolution Enemies with an additional mod : AAA for Natural Evolution Enemies.
3 months ago
0.16 - 0.17
1624