Recently updated mods

AAI Vehicles: Chaingunner

The Chaingunner vehicle is essentially a Gun Turret on tracks. Turret creep has never been easier. Can be automated with the Programmable Vehicles mod.

5 hours ago
0.14 - 1.1

Modular Turrets

by wodzu93

Adds 8 (15 counting variations) new turrets for dealing with alien menace, as well as other military-related items. Good compliment to mods that add new biter types, like Rampant or Natural Evolution.

8 hours ago
0.15 - 1.1

Rocket Turrets

by Wyrrrd

Launch rockets at biters (and probably at your own base defense)

11 hours ago
0.18 - 1.1

Long Range Turret

by Yehn

Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate.

14 hours ago
0.14 - 1.1

K2 Turrets

by Krastor

This mod adds three large and powerful turrets and one small building that acts like a radar and opens up a small section of the map without scanning far sectors, but at the same time consumes a small amount of energy.

22 hours ago
0.18 - 1.1

Water Turret

by Pi-C

This mod provides an early game Water thrower that does minimal damage but slows down the enemies (use steam for extra damage!) and an advanced turret for extinguishing fires (use "Hardened pipes" to give it extra resistances!).

a day ago
0.17 - 1.0

Early Turret

by EliSc

Simple early game turret.

6 days ago

Endgame Combat

by Reika

Adds more powerful late and endgame combat capability to keep up with powerful enemies and huge biter bases.

8 days ago
0.15 - 0.18

Stasis Mine

Adds a landmine that takes everything in to a temporary stasis, with them becoming frozen and immune from damage.

11 days ago

Shotgun Turret

Adds a Shotgun turret

13 days ago
0.18 - 1.0

Baron Turrets

by wasmoo

Adds three new turrets that compliment each other for an ideal defense

24 days ago

King's Turret Shields

by Kingdud

Forked from Turret-Shields by OwnlyMe. Cleaned up the code, removed a lot of options, internal tweaks to how power and damage affect the shield. Lightweight scripted shields with power consumption (configurable or researchable)

a month ago

Gatling Pulse Laser

by Kingdud

A laser defense turret viable for behemoth biters and spitters.

a month ago
0.17 - 1.0

Schall Ammo Turrets

Adds turrets covering most existing ammo. Currently includes: minigun turret, sniper turret, rocket turret, autocannon turret, cannon turrets, flamethrower turret - propane gas. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

a month ago
0.16 - 1.0

Better Artillery Turrets

Makes Stationary Artillery worth it again.

a month ago

Turret Range Buff

Increases the range of turrets so that perimeter defenses are easier, or you can configure the range to any value you like.

2 months ago
0.16 - 0.18

Howitzer Cannon

by Volvary

Medium-range base defense, available as an in-between until you unlock artillery. Please alert me of any issue! (@Volvary on the Factorio discord)

2 months ago
0.17 - 1.0

Big Brother

Big Brother - Research radar upgrades in amplification, efficiency, and surveillance capabilities. Create the ultimate surveillance state.

2 months ago
0.13 - 1.0

5Dim's mod - Battlefield

by McGuten

Enemies for 5dim's mod

2 months ago
0.13 - 1.0

Force Fields

Adds multiple types of electric powered, self healing walls to keep the biters out.

3 months ago
0.16 - 0.18
Found 53 mods