Found 30 mods

Wave Defense Unlimited

by OwnlyMe
Wave defense with infinite scaling and lots of settings. Tower defense! Available in freeplay mode and as scenario.
a day ago
0.16 - 0.18
6402

RocketTurrets

by Wyrrrd
Adds a rocket turret. Or 5, if you know someone by the name of Bob.
3 days ago
0.18
124

Water Turret

by Pi-C
An early game Water Thrower that does minimal damage but slow down the enemies. You can use steam for extra damage.
8 days ago
0.17 - 0.18
1285

Kevlar

Kevlar Mod
9 days ago
0.18
19

Kamikaze turret

Explodes when destroyed. NEW, you can change the damage now
12 days ago
0.17 - 0.18
171

Old Stone Wall

The old Stone Wall but made directly from Stone instead Stone Bricks. Its expensive and weaker.
13 days ago
0.18
14

Long Range Turret

by Yehn
Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate.
16 days ago
0.14 - 0.18
18997

Barbed-Wire-Light

by Keiler
Adds barbed-wire, which can be placed down and hurts and slows down any enemy that walks on it. They can be upgraded to: Reinforced (more health and damage) Slowing (slows down more) Poison (deals extra damage) or any combination of the three.
17 days ago
0.16 - 0.18
2680

Gatling Pulse Laser

by Kingdud
A laser defense turret viable for behemoth biters and spitters.
19 days ago
0.17 - 0.18
1403

Universal Turret

by OwnlyMe
A turret that can use any kind of ammo
24 days ago
0.16 - 0.18
3088

Turret Shields

by OwnlyMe
Lightweight scripted shields with power consumption for all turrets (configurable or researchable)
24 days ago
0.16 - 0.18
39601

Hardened pipes

by Pi-C
Hardened pipes are expensive, and it requires some know-how to make them. However, they come with strong resistances and are ideal for use at the front-line. If biters or spitters always destroy the pipes that supply your flamethrower or water turrets, you should consider replacing them with hardened pipes!
25 days ago
0.17 - 0.18
1319

Smart Cannon Shells

by smcpeak
Provides cannon shells that pass through friendly forces.
25 days ago
0.17 - 0.18
452

Safety Nuke Launcher

by smcpeak
Provides a rocket launcher with minimum range to reduce likelihood of accidentally nuking yourself!
25 days ago
0.17 - 0.18
496

RoboTank

by smcpeak
RoboTank is a tank that drives and shoots automatically, following the lead of a manually piloted commander vehicle.
25 days ago
0.15 - 0.18
8704

Wood-Walls

by zanven
Adds Wooden Walls to the game.
25 days ago
0.16 - 0.18
1279

Combat by Samuel + minus

by Pi-C
"Sniper and shotgun Turrets, Uranium shotgun ammo, a Sniper Gun, and more to come …" Sometimes, less is more! This mod adds options to "Combat by Samuel" that enable you to reduce range, damage modifier, maximum health, and resistances of sniper and shotgun turrets. This mod now includes the (updated) code from "Combat by Samuel" so you can continue playing with sniper turrets etc. in Factorio 0.18. I will revert this change once "Combat by Samuel" has been updated!
26 days ago
0.17 - 0.18
323

Scanning Radar

by Strath
A scanning radar that sweeps an arc. Control radius, speed, direction, and more with signals.
28 days ago
0.16 - 0.18
12681

AAI Vehicles: Chaingunner

The Chaingunner vehicle is essentially a Gun Turret on tracks. Turret creep has never been easier. Can be automated with the Programmable Vehicles mod.
28 days ago
0.14 - 0.18
119962

More turrets

Adds more turrets
29 days ago
0.17 - 0.18
979