Recently updated mods

Coop Secure Spawn Areas [WIP]

by Ismoh

Good news to announce! Coop-Secure-Spawn-Areas is now pretty stable on multiplayer sessions! It's still work-in-progress, but you are now able to create forces, join them and set the diplomancy of those forces. You are also able to clone the spawn starting area, but it's ugly atm. This mod creates teams and also modifies the map to have separated secure starting spawn areas. Think of each Base for each Team. Enjoy and have fun!

4 months ago
1.1
345

Alien Walls

by vedrit

Humanity has made many great advances, but still looks to nature for inspiration. Thanks to users ThaPear, ratchetfreak, Klonan, and TheBrain0110 for lots of help on the core of this mod. Great work!

5 months ago
0.16.51 - 1.1
14211

Turtling

by DemonX3

This planet is aggressive, construct a bunker to protect yourself and the factory.

5 months ago
1.1
620

Spider sentinel


Make spidertron a sentinel (with Tiny spider for early game)

5 months ago
1.1
1142

Zane's Car Turret


Adds a defensive tower using the car's gun. Slow shooting and easily destroyed, but cheap, it is meant for early defense (no research required :D). Adds a later game Gatling Turret with extra high fire rate and some range boost over the standard gun turret of the base game. Has support for low resolution and high resolution graphics since all the graphics come from the base game. Also has support for Krastorio 2.

5 months ago
1.0 - 1.1
1592

Big Brother Bob's plugin

by Tron842

Bob's radars and big poles can now affect by Big Brothers research. Energy values have been rescaled to account for the new changes as well. Credit to Afforess

6 months ago
0.14 - 1.1
21273

Force Fields


Adds multiple types of electric powered, self healing walls to keep the biters out.

6 months ago
0.16 - 1.1
49469

Howitzer Cannon

by Volvary

Medium-range base defense, available as an in-between until you unlock artillery. Please alert me of any issue! (@Volvary on the Factorio discord)

6 months ago
0.17 - 1.1
11657

Endgame Combat

by Reika

Adds more powerful combat capability to keep up with numerous and/or powerful enemies and huge biter bases.

6 months ago
0.15 - 1.1
83199

Barbed-Spikes


Adds barbed-spikes, which can be placed down and hurts and slows down any enemy that walks on it. They can be upgraded to: Reinforced (more health and damage) Slowing (slows down more) Poison (deals extra damage) or any combination of the three. Original mod developers: MatheFactor and Kabaril. Updated and maintained by MrAlwaysAwesome.

7 months ago
1.1
1473

Ballista for Flyers Enemy


A early cheap defence system

8 months ago
1.1
340

Pyromaniac


Adds more options for committing war crimes against your enemies using advanced flammables.

8 months ago
1.1
1175

Stakes


Adds wooden stakes to the early game. When enemies deal melee damage to stakes, they receive half that damage in return.

8 months ago
1.1
556

Combat Roboports


Adds a new roboport that automatically deploys combat robots.

8 months ago
0.17 - 1.1
8329

Revamped Factorio - Warfare


Currently, artillery turret gets longer auto range to compensate for it's immovable nature also a minor damage buff.

8 months ago
1.1
593

Shotgun Turret


Adds a Shotgun turret

9 months ago
0.18 - 1.1
1475

Searchlight


Build long ranged lights that track enemies from a distance! Searchlights are non-damaging, electric-powered turrets requiring Optics technology.

9 months ago
1.0 - 1.1
26706

Big Laser Turret


Adds a Big Laser Turret

9 months ago
0.17 - 1.1
14255

EVE Weaponry

by SPG

This Mod change the turrets, vehicle and weapons ammunition system.

9 months ago
0.17 - 1.1
2872

Solar Walls


A Wall equiped with a solar panel. Wall with Solar Panel generating 5Kw.

9 months ago
0.16 - 1.1
28290