Found 48 mods

Endgame Combat

by Reika
Adds more powerful late and endgame combat capability to keep up with powerful enemies and huge biter bases.
6 days ago
0.15 - 0.18
41224

Universal Turret

by OwnlyMe
A turret that can use any kind of ammo
8 days ago
0.16 - 0.18
4021

Wave Defense Unlimited

by OwnlyMe
Wave defense with infinite scaling and lots of settings. Tower defense! Available in freeplay mode and as scenario.
8 days ago
0.16 - 0.18
8007

Gatling Pulse Laser

by Kingdud
A laser defense turret viable for behemoth biters and spitters.
23 days ago
0.17 - 0.18
3512

Water Turret

by Pi-C
An early game water thrower that does minimal damage but slows down the enemies. You can use steam for extra damage.
29 days ago
0.17 - 0.18
2950

Modular Turrets

by wodzu93
Adds 8 (15 counting variations) new turrets for dealing with alien menace, as well as other military-related items. Good compliment to mods that add new biter types, like Rampant or Natural Evolution.
a month ago
0.15 - 0.18
60858

Alien Walls

by vedrit
Humanity has made many great advances, but still looks to nature for inspiration. Thanks to users ThaPear, ratchetfreak, and Klonan for help on module healing. Thanks to fishycat for updating to 0.15. Thanks to ThaPear and TheBrain0110 for upgradable wall HP. Great work!
a month ago
0.16 - 0.18
10244

Combat Roboports

Adds a new roboport that automatically deploys combat robots.
a month ago
0.17 - 0.18
2726

Additional turrets

Adds more turrets and shells.
a month ago
0.17 - 0.18
17662

Turret Shields

by OwnlyMe
Lightweight scripted shields with power consumption for all turrets (configurable or researchable)
a month ago
0.16 - 0.18
49214

EVE Weaponry

by SPG
This Mod change the turrets, vehicle and weapons ammunition system.
2 months ago
0.17 - 0.18
956

Combat by Samuel + minus

by Pi-C
"Sniper and shotgun Turrets, Uranium shotgun ammo, a Sniper Gun, and more to come …" Sometimes, less is more! This mod adds options to "Combat by Samuel" that enable you to reduce range, damage modifier, maximum health, and resistances of sniper and shotgun turrets. This mod now includes the (updated) code from "Combat by Samuel" so you can continue playing with sniper turrets etc. in Factorio 0.18. I will revert this change once "Combat by Samuel" has been updated!
2 months ago
0.17 - 0.18
778

Smart Cannon Shells

by smcpeak
Provides cannon shells that pass through friendly forces.
2 months ago
0.17 - 0.18
659

Better Flamethrower

Adds a second tier Flamethrower
2 months ago
0.17 - 0.18
1248

Crazy's Cannon Turret Mk2

Adds an advanced cannon turret.
2 months ago
0.17 - 0.18
2270

Kamikaze turret

Explodes when destroyed. NEW, you can change the damage now
3 months ago
0.17 - 0.18
262

Long Range Turret

by Yehn
Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate.
3 months ago
0.14 - 0.18
21151

Barbed-Wire-Light

by Keiler
Adds barbed-wire, which can be placed down and hurts and slows down any enemy that walks on it. They can be upgraded to: Reinforced (more health and damage) Slowing (slows down more) Poison (deals extra damage) or any combination of the three.
3 months ago
0.16 - 0.18
3128

Hardened pipes

by Pi-C
Hardened pipes are expensive, and it requires some know-how to make them. However, they come with strong resistances and are ideal for use at the front-line. If biters or spitters always destroy the pipes that supply your flamethrower or water turrets, you should consider replacing them with hardened pipes!
4 months ago
0.17 - 0.18
1957

Safety Nuke Launcher

by smcpeak
Provides a rocket launcher with minimum range to reduce likelihood of accidentally nuking yourself!
4 months ago
0.17 - 0.18
696