Recently updated mods

fctrl - Observability


Augments programmable speakers to be able to export metrics and alerts

an hour ago
1.1
7

ControlTech

by iMicky

Control Technology - Allows you to monitor and control your factory. Monitor your factory using Smart Displays. There are three types: SD1030 - 3 digit display SD1050 - 5 digit display SD1070 - 7 digit display More Displays to come.

4 days ago
1.0 - 1.1
878

Logistic Signals


Provides signals about unfulfilled logistic requests in a network.

4 days ago
0.17 - 1.1
1403

Schall Virtual Signal


Adds more virtual signals, which can be used for large-scale circuit calculations, map chart tags, station icons and blueprint icons. Currently includes: number signals, colour signals, greek letter signals, mathematical signals, arrow signals, map icon signals. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

15 days ago
0.17 - 1.1
5565

C&C RedAlert Sounds


Adds sounds/tones & vocals from C&C RedAlert to play with programmable speakers.

17 days ago
0.16 - 1.1
6452

Combinator Toggle


Toggle constant combinators, power switches, and locomotives on or off using a hotkey (default: F). Plays different sound cues for on/off toggles. Should work with most modded constant combinators.

21 days ago
1.1
261

LTN Content Reader

by Optera

Display LTN's Provider and Requester contents for specific Network ID's as combinator output.

22 days ago
0.16 - 1.1
101811

factorystatsd

by rz2yoj

This is a mod for next level reliability engineering. Build dashboards for your factory in Datadog or get woken up by PagerDuty when incidents occur!

27 days ago
1.1
61

More Circuit Signals (Updated for 1.1)


Adds more circuit symbols that allow you to better label your inputs and outputs. Originally created by Lockyy. I only updated the version in the file. All credit goes to Lockyy.

a month ago
1.1
213

Useful Combinators


Adds many useful combinators that do various things! some simplify combinator logic whilst others add new functionality!

a month ago
0.14 - 1.1
43148

LTN Combinator Modernized


Adds a new type of Constant Combinator to the game. It provides a custom GUI to manage LTN signals.

a month ago
1.0 - 1.1
36640

MicroController


Program circuit network logic using FAL, a Factorio Assembly Language. Has FAL's in-game compact wiki with a pdf reference file. Author: Luke Perkin. Modified by ZwerOxotnik and by contributors. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

a month ago
0.17 - 1.1
5477

Artillery Combinator

by Qon

A combinator that lets you target places on the map with your artillery via the circuit network. X and Y to set the relative position. It's the absolute position if signal A > 0. Send an 'Artillery Remote' signal to order your artillery to shoot.

a month ago
0.17 - 1.1
1356

Stack Combinator

by modo_lv

An arithmetic combinator that performs stack size multiplication/division/rounding on item signals. Features signal inversion and output display, compatible with Picker Dollies and Nullius.

a month ago
1.1
2323

fCPU


Factorio Customizable Processing Unit. Allow to write any logic on low level machine code. The fCPU acts like a programmable microcontroller with a vector coprocessor that supports many useful instructions.

a month ago
0.18 - 1.1
16644

Speaker Signals Expansion Reloaded

by DOWL

Standalone expansion for more circuit network/speaker signals

2 months ago
1.1
159

Moon Logic

by mk-fg

Adds Lua-programmable circuit network combinator. Based on Sandboxed LuaCombinator and LuaCombinator2 mods. Probably won't work in multiplayer games.

2 months ago
1.0 - 1.1
24767

Accessible Signal Icons


Changes the signal icons for 'I', 'J', and 'L' to include a smaller version of the letter in the corner of the icon so it can be read when the signal count is blocking the main letter

3 months ago
1.1
61

C&C Low Power Alerts

by 8ZN

Adds in three selectable sounds from Tiberian Sun, Red Alert and the older Command and Conquer titles to play with programmable speakers when your power supply cannot keep up with demands or shuts down. This was originally Jewel724's mod! I simply patched it to version 0.16 of Factorio, texts are corrected and de added.

4 months ago
0.16 - 1.1
5717

Triump Substations


Adds two new advanced substations to the game. - Longer hook up rage - Bigger coverage - More expensive - Adds Electric Energy Distribution 3 research * Advanced Substation * Experimental Nucleonic Substation (Volatile) The Experimental Nucleonic Substation can be used with Roboports Uses Quantum, temporal and rubber band science to allow the electricity to flow to such a large area. The rubber bands are to keep the wire tight. USE AT YOUR OWN RISK!

4 months ago
1.1
136