Found 73 mods

Editor Extensions

Extends the map editor with new features and tools, makes tweaks to it to facilitate easier sandbox play, and adds items and entities to assist with testing factories. The successor to Infinity Mode, which was inspired by Creative Mode.
2 days ago
0.18
1659

Fantario trash chest

This chest destroying anything in inside. Only for Fantario.
3 days ago
0.18
61

Universal Quickstart Belts and Machines

by Caxx
This mod is intended to be a universal quickstart mod, since I find it annoying to have to switch between the different quickstart mods whenever I want to start a new game with different mod combinations. My plan for this mod is to include many of the major mods out there, and make it as adaptable as possible.
10 days ago
0.17 - 0.18
5715

Creative Chests

Creative Chests are chests with unlimited amount of items. They can also destroy your items. Use it for blueprints with perfect ratio, but not for the game.
13 days ago
0.15 - 0.18
14860

Void Chest +

by Optera
Repurposed infinity chest instantly destroying anything placed inside as UPS friendly as possible. Can't be used to generate items.
16 days ago
0.15 - 0.18
37723

Endless Resources - multiplayer safe

Makes all solid resource deposits yield 100%. Inspired by Philuminati and xxnoobmanxx. Desync-free for version 0.17 and minerals don't have yields above 100%. Runs on game load and exploring chunks. There is now also an 0.18 version as well that you can migrate forward. Permanently changes the amount of ore in every mineral tile to only 1, beware!
16 days ago
0.17 - 0.18
427

Train teleporter [BETA]

by Jorn86
Allows you to teleport any train from one stop to another
19 days ago
0.18
52

Creative Mod

by jodli
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
22 days ago
0.17 - 0.18
75614

A creator for resources

This mod adds in recipes to create resources cheaply for testing purpose
24 days ago
0.17 - 0.18
84

Long and Far Reach

Long Reach. It changes the following modifiers allowing you to reach as far as possible in the game without having to run around: Build distance: 1000 Reach distance: 1000 Resource reach distance: 1000 Item drop distance: 1000 Fixed the problems in existing long reach mods by Mooncat and jamesaguilar (and probably others). I will remove when the other authors maintain their mods.
24 days ago
0.15 - 0.18
19106

Universal Quickstart Bots and Equipment

by Caxx
This is an addon mod for Universal Quickstart Mod where the players is given the possibility to start with logistics bots, and also armour and personal equipment. This was earlier a part of the Universal Quickstart Mod, but due to the increasing amount of options in the mod setting menu this is now a stand alone mod.
24 days ago
0.17 - 0.18
3271

DarkModules

by Dark_K1
This mod adds in modules which are adding only positive effects and allows all modules to be used in beacons.
25 days ago
0.17 - 0.18
1320

CJ's Infinite Ores

by CJ5Boss
Ore Patches will always stay full. Works for vanilla and modded gameplay.
26 days ago
0.18
110

Bonus-technology

by badway
Adds bonuses to the character after learning technologies such as health, inventory size, crafting speed, movement speed, productivity mining, productivity of laboratories, increase the detection of resources by the player, the search range, the ability to select, throw, build, mine at a greater distance etc. It has flexible settings.
27 days ago
0.17 - 0.18
5118

My Quick Start

by nm9311
Simple almost minimalistic Quick Start Mod: Start with one of 9 startup kits (Empty, Default, Default-militant,Tiny, Small, Medium, Big, Huge or CUSTOM) to improve or decrease your Factorio experience. The kit can be selected in the mod config settings. You can also choose to put items from kit to your quickbar or to do some research in advance (huge or custom kit). Now you can select what to put in which quickbar slot.
28 days ago
0.17 - 0.18
3930

Dark Matter Replicators Replicated

by Mylon
This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.
30 days ago
0.17 - 0.18
1210

Demon Belts, Pipes and Inserters

by aeondx
Changes the vanilla Belts, Inserters and Pipes for the needs of the Demon-Server. Belt speeds: 30/60/120. Inserter speed changes to accommodate for the new belt speeds. Underground belts and pipes max distance: 20.
a month ago
0.18
62

No Stone Bricks for Steel Furnace

Removes stone bricks from the steel furnace recipe.
a month ago
0.17 - 0.18
277

Unlimited Resources (updated for 0.18)

by SirTony
Ore patches and oil never empty! This mod keeps the values high instead of setting it to infinite and supports settings.
a month ago
0.18
244

Nukular Fuel

by civvi
Nukular. Das Wort heißt: Nukular.
a month ago
0.17 - 0.18
291