Recently updated mods

Cursix Tech

by Cursix

Adds technology that is just insane...

7 hours ago
0.16 - 1.00
1355

Nice Try, Train


Prevents death by [jerk] trains & wagons.

7 hours ago
0.16 - 0.18
4219

InvincibleRailway


The rails are always destroyed by bugs.This mod can make your rail,train-stop,rail-signal,rail-chain-signal nearly invincible.

12 hours ago
0.17 - 1.0
284

SkipResearch

by PakL

A mod for Factorio that lets you skip researching. Just start a research and it finishes automatically.

16 hours ago
0.14 - 1.0
5245

Infinite Resources


Makes all resources infinite.

16 hours ago
0.17 - 1.0
22900

Someone's LUA-Console


Run lua commands without locking achievements. Opens with SHIFT + RIGHTBRACKET by default; can be configured. game.player works. 'Execute input' wont close the window.

17 hours ago
0.17 - 1.0
1780

Ingos Advanced Start

by Ingo

Start with a special starter armor, which offers no protection, but includes exosceletons, robo ports, a fusion reactor and batteries. You also get 100 special (fast) starter construction bots and a few other basic starter items.

13 days ago
0.17 - 0.18
9434

Schall Starting Inventory


Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

20 days ago
0.17 - 0.18
7021

Infinite Research Supply MK

by mat1k

This mod adds a craftable chest that contains an infinite supply of science packs. 0.17.x Patch

27 days ago
0.17 - 0.18
2237

Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

27 days ago
0.17 - 0.18
109317

Raw Start


Start with specified amount of raw materials. Iron plates/copper plates/coal/stone/wood.

a month ago
0.17 - 0.18
278

Big Result


All recipes are fast and make much more result

a month ago
0.17 - 0.18
971

Maxwell Starting Bots


Start the game with construction bots, a roboport, and some solar panels.

2 months ago
0.17 - 0.18
735

Quick Start Menu

by vibes81

Adds a GUI Menu that allows fine grain control of your starting items for custom play, in existing games use /qsmenu in the console to show the menu

2 months ago
0.17 - 0.18
3838

Cnc's Cheap Gear Wheels

by cncr04s

This mod reduces the price of gear wheels to half of normal.

2 months ago
0.17 - 0.18
404

Region Cloner

by mulark

Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!

2 months ago
0.16 - 0.18
716

Long and Far Reach


Long Reach. You can interact with most entities in the game far away. You can even use the map and zoom in and interact this way, as long as there is radar coverage.

2 months ago
0.15 - 0.18
33577

Console Extended


This mod adds some console commands that can be useful for server admins and modders.

2 months ago
0.16 - 0.18
2501

God Module

by No0Vad

This mod adds a god version of the modules (without the negative effects) and a ultimate god module.

3 months ago
0.15 - 0.18
8969

Easy Start by DM

by dawmat

work in progress (...)

3 months ago
0.16 - 0.18
571
Found 116 mods