Found 95 mods

Better Mining Drills

All mining drills, vanilla or modded, can mine over 1000 times the size of the resource patch (productivity), has More Speed and better Searching Radius. You can set it on Mod settings.
12 hours ago
0.17
35

More Productivity

Set the base productivity of all of your labs, assembling machines and mining drills.
12 hours ago
0.17
21

Efficient Smelting - Full Belts and Full Fluids

Efficient Smelting - Mine less / Less Furnaces / Less Refineries. Instead of 1, get 50. Supports all modded items.
12 hours ago
0.16 - 0.17
6136

Configurable quick start

by Jorn86
Allows configurable starting equipment, anything from equipment and bots to steam engines and miners
6 days ago
0.17
1294

Region Cloner

by mulark
Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!
7 days ago
0.16 - 0.17
226

Item Teleportation - Instant take itens between the logistic chest

NEED ROBOPORTS. Your logistic robots are so fast that take your itens between the logistic chest like a teleportation.
10 days ago
0.16 - 0.17
1646

Infinity Wagons

Adds infinity cargo wagon and infinity fluid wagon to the game. These wagons behave identically to their infinity chest / infinity pipe counterparts.
11 days ago
0.17
60

Ingos Advanced Start

by Ingo
Start with a special starter armor, which offers no protection, but includes exosceletons, robo ports, a fusion reactor and batteries. You also get 100 special (fast) starter construction bots and a few other basic starter items.
11 days ago
0.17 - 0.17.35
1463

Schall Starting Inventory

Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文)
12 days ago
0.17
104

More config (Mod Fixer addon)

Adds lot of settings
12 days ago
0.17
640

Creative Mod

by jodli
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
17 days ago
0.17
31365

When destroyed Drop the item

When your enemies attack your base, your destroyed machines drop the material to re-build.
18 days ago
0.17
190

Infinite Research Supply MK

by mat1k
This mod adds a craftable chest that contains an infinite supply of science packs. 0.17.x Patch
20 days ago
0.17
163

Universal Quickstart Bots and Equipment

by Caxx
This is an addon mod for Universal Quickstart Mod where the players is given the possibility to start with logistics bots, and also armour and personal equipment. This was earlier a part of the Universal Quickstart Mod, but due to the increasing amount of options in the mod setting menu this is now a stand alone mod.
21 days ago
0.17
752

Universal Quickstart Belts and Machines

by Caxx
This mod is intended to be a universal quickstart mod, since I find it annoying to have to switch between the different quickstart mods whenever I want to start a new game with different mod combinations. My plan for this mod is to include many of the major mods out there, and make it as adaptable as possible.
21 days ago
0.17
2621

Configurable quick start: Technology

by Jorn86
Allows unlocking early game technology on game start
30 days ago
0.17
112

Starter Bots

Start new games with construction robots, a car, and extra resources.
30 days ago
0.15 - 0.17
3031

Hyper Rocket Silo

Hyper Rocket Silo. Free and Faster Speed. Satellite also can Craft-able.
a month ago
0.17
54

My Quick Start

by nm9311
Simple almost minimalistic Quick Start Mod: Start with one of 9 startup kits (Empty, Default, Default-militant,Tiny, Small, Medium, Big, Huge or CUSTOM) to improve or decrease your Factorio experience. The kit can be selected in the mod config settings. You can also choose to put items from kit to your quickbar.
a month ago
0.17
716

Early logistics system

by Jorn86
Removes the Utility science pack requirement from Logistics research, allowing access to it earlier in the game
a month ago
0.17
78