Found 33 mods

Creative Mode

by Mooncat
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games.
1 year, 10 months ago
0.13 - 0.15

Void Chest +

by Optera
Repurposed infinity chest instantly destroying anything placed inside as UPS friendly as possible. Can't be used to generate items.
3 months ago
0.15 - 0.17

Skip first hour

I cant be bothered with the hand mining/crafting first hour Increased starting equipment to remove hand mining stage of game and jump straight into using trains Hopefully enough items to get a small factory and power station running. Doesn't effect research, you will still need to do all of that.
4 months ago
0.15 - 0.17

Cheaper Landfill

You now craft 20 instead of 1 landfill tiles. You no longer have to research Landfill.
4 months ago
0.14.0 - 0.17

Adequate Bot Start

by onebit
Start with modular armor, personal roboport, construction robots, portable solar panels, and a battery.
1 year, 6 months ago
0.15 - 0.16

Infinite Resources

Stone/Coal/Iron/Copper/Uranium/Oil deposits are infinite and do not deplete. Mining speed is default, despite displayed yield over 100%. Oil extraction is dependant on richness of an oil field as in vanilla, however it will not drop below whatever yield it is found with.
4 months ago
0.15 - 0.17

Spawn Belt

Create spawn & void belts to test throughput
2 months ago
0.13.1 - 0.17

Creative Chests

Creative Chests are chests with unlimited amount of items. They can also destroy your items. Use it for blueprints with perfect ratio, but not for the game.
2 months ago
0.15 - 0.17

Item Giver Gui

A mod that adds a Gui that allows input of item names and amount to give/remove with auto complete when clicking on a suggested item
1 year, 6 months ago
0.14 - 0.16

Unlimited Resources

Ore patches and oil never empty! This mod keeps the values high instead of setting it to infinite and supports settings.
2 months ago
0.14 - 0.17

Long and Far Reach

Long Reach. It changes the following modifiers allowing you to reach as far as possible in the game without having to run around: Build distance: 1000 Reach distance: 1000 Resource reach distance: 1000 Item drop distance: 1000 Fixed the problems in existing long reach mods by Mooncat and jamesaguilar (and probably others). I will remove when the other authors maintain their mods.
4 months ago
0.15 - 0.17

Biters Begone!

by Dustine
Disables biter spawning (removes autoplace of bases and worms) and deletes all enemy units when loading a game. Reversible by removing!
1 year, 5 months ago
0.15 - 0.16


by mkaito
A starter kit that provides a configurable amount of nanobots, meant to be used in conjunction with other starter kits that provide other items.
2 months ago
0.15 - 0.17

Electric Void (huge consumer/producer/equalizer)

Adds 3 objects, to test the capacity of your electrical network : a huge consumer, a huge producer and an equalizer.
2 years ago
0.13 - 0.15

Starter Bots

Start new games with construction robots, a car, and extra resources.
a month ago
0.15 - 0.17

LH - Power Armor MK3

A big 20x20 grid and 50 more inventory slots should solve your problems.
2 years ago

Enable all Items

You can craft everything without doing any research! Research is still possible though!
1 year, 7 months ago
0.15 - 0.16

Raw materials easy mod

by roi
1 Coal to 50 coals. 1 Coal to 50 raw woods. 1 Coal to 50 iron-ore. 1 Coal to 50 copper-ore. 1 Coal to 50 uranium-ore. 1 Coal to 50 stones. 1 Coal to 2000 crude-oil. 1 Coal to 5000 water
1 year, 7 months ago
0.15 - 0.16

God Module

by No0Vad
This mod adds a god version of the modules (without the negative effects) and a combined god module.
2 years ago

LH - Infinity Chest

Like a logistic requester chest, but it generates the requested items.
2 years ago