Most downloaded mods

Creative Mode

by Mooncat

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games.

3 years ago
0.13 - 0.15
88301

Void Chest +

by Optera

Repurposed infinity chest instantly destroying anything placed inside as UPS friendly as possible. Can't be used to generate items.

5 months ago
0.15 - 0.18
50484

Long and Far Reach


Long Reach. You can interact with most entities in the game far away. You can even use the map and zoom in and interact this way, as long as there is radar coverage.

28 days ago
0.15 - 1.0
41665

Cheaper Landfill


You now craft 20 instead of 1 landfill tiles. You no longer have to research Landfill.

7 months ago
0.14.0 - 0.18
25614

Skip first hour


I cant be bothered with the hand mining/crafting first hour Increased starting equipment to remove hand mining stage of game and jump straight into using trains Hopefully enough items to get a small factory and power station running. Doesn't effect research, you will still need to do all of that.

1 year, 6 months ago
0.15 - 0.17
24190

Infinite Resources


Stone/Coal/Iron/Copper/Uranium/Oil deposits are infinite and do not deplete. Mining speed is default, despite displayed yield over 100%. Oil extraction is dependant on richness of an oil field as in vanilla, however it will not drop below whatever yield it is found with.

1 year, 6 months ago
0.15 - 0.17
19711

Unlimited Resources


Ore patches and oil never empty! This mod keeps the values high instead of setting it to infinite and supports settings.

5 months ago
0.14 - 0.18
18271

Creative Chests


Creative Chests are chests with unlimited amount of items. They can also destroy your items. Use it for blueprints with perfect ratio, but not for the game.

6 months ago
0.15 - 0.18
18017

Spawn Belt


Create spawn & void belts to test throughput

1 year, 4 months ago
0.13.1 - 0.17
13005

Adequate Bot Start

by onebit

Start with modular armor, personal roboport, construction robots, portable solar panels, and a battery.

2 years ago
0.15 - 0.16
11570

God Module

by No0Vad

This mod adds a god version of the modules (without the negative effects) and a ultimate god module.

4 months ago
0.15 - 0.18
10685

Item Giver Gui


A mod that adds a Gui that allows input of item names and amount to give/remove with auto complete when clicking on a suggested item

2 years ago
0.14 - 0.16
8964

Starter Bots


Start new games with construction robots, a car, and extra resources.

1 year, 3 months ago
0.15 - 0.17
4713

Electric Void (huge consumer/producer/equalizer)


Adds 3 objects, to test the capacity of your electrical network : a huge consumer, a huge producer and an equalizer.

3 years ago
0.13 - 0.15
3382

Enable all Items


You can craft everything without doing any research! Research is still possible though!

2 years ago
0.15 - 0.16
3101

Raw materials easy mod

by roi

1 Coal to 50 coals. 1 Coal to 50 raw woods. 1 Coal to 50 iron-ore. 1 Coal to 50 copper-ore. 1 Coal to 50 uranium-ore. 1 Coal to 50 stones. 1 Coal to 2000 crude-oil. 1 Coal to 5000 water

2 years ago
0.15 - 0.16
2442

Recipe, why are you hidden!

by atchoum

With this mod, you can easily find any recipe that is missing from crafting (after updates, it can happen) and activate it. There is also a button that can scan and list for you all the recipes that are wrongly unavailable. That saved my game.

2 years ago
0.14 - 0.16
1406

Creative Inventory


Creative Inventory will always full. Please use drones for constructing and deconstructing entities

3 years ago
0.15
1334

FunSpeed


faster default robot speed, faster mining

3 years ago
0.15
1249

xaels fast-start

by zailleh

Start with steam power, assembly machines, and enough belts and inserters to set up base ready for green science.

3 years ago
0.15
927
Found 26 mods