Found 90 mods

Nukular Fuel

by civvi
Nukular. Das Wort heißt: Nukular.
3 months ago
0.17
119

Cheaper Cliff Explosions

Makes cliff explosions use 1 explosive instead of 10, and requires no barrels.
3 months ago
0.17
163

Yet another Quick Start Mod

by vibes81
Adds an array of items based on selected settings
3 months ago
0.17
338

Initial Main Bus - Quick Start

An initial Bus that you can put on beginning of your factory that generates: 1 belt of coal, 1 belt of stone, 4 belts of iron ore, 4 belts of copper ore and a little energy until it explodes (or forever). Now you can set to get Iron Plates and Copper Plates instead of ores if you want..
3 months ago
0.17
571

No Redo - Some items cheaper and unlocked early

You can choose what you want to enable from the start. Its a cheat that all belts, all inserters, all poles, all furnaces, all robots, all chest and all assembling machines are released at start with a cheaper price.
3 months ago
0.17
179

Console Extended

This mod adds some console commands that can be useful for server admins and modders.
3 months ago
0.16 - 0.17
1291

Cheaper Landfill

You now craft 20 instead of 1 landfill tiles. You no longer have to research Landfill.
3 months ago
0.14.0 - 0.17
16597

Indestructible Machines

You can put and remove machines normally, but all items that you put in your factory will be indestructible. Even if you REMOVE THE MOD.
3 months ago
0.16 - 0.17
299

BurroStart

Adds more starting items to skip the burner/pick phase. Adapted from AGoodStart by ViCticus and updated to .17.
3 months ago
0.17
266

Ultra Fast Assembling Machine

Just a new Assembling Machine 4 that instant create the materials. Make some of the chemical plants recipes too.
3 months ago
0.16 - 0.17
3617

Train Teleport

It's so quick that looks like a teleportation. Be careful with other trains in tracks, it colides and explodes. It's not real teleport.
3 months ago
0.16 - 0.17
500

Infinite Resources

Stone/Coal/Iron/Copper/Uranium/Oil deposits are infinite and do not deplete. Mining speed is default, despite displayed yield over 100%. Oil extraction is dependant on richness of an oil field as in vanilla, however it will not drop below whatever yield it is found with.
3 months ago
0.15 - 0.17
10106

Explosion Proof Bots

Fixes the construction bots stupidly flying into explosion by giving them 100% explosion resistance. Thanks to fireproof-bot and special thanks for NuclearRobots ;)
3 months ago
0.16 - 0.17
369

Ore Changing - Modify ores through Assembling Machines

Change your ores for another with a small loss. Vanilla Copper to Iron, 5Dimm Ores, Angelsrefining, and Bobs Ores Support. Edited and improved by MrWill
3 months ago
0.16 - 0.17
1705

No Energy Required

You don't need energy except personal equipment, cars and locomotives; works with all mods
3 months ago
0.17
178

Item Teleportation - Instant take itens between the logistic chest

NEED ROBOPORTS. Your logistic robots are so fast that take your itens between the logistic chest like a teleportation.
3 months ago
0.16 - 0.17
1505

All About Money - Buy and sell items

You can sell and buy items. If you sell and buy everything, the game will be a little unballanced. It's based on Production Score of Vanilla PvP. For more balanced use of money, use only the mod Science to Money.
3 months ago
0.16 - 0.17
2479

No Electricity

Electricity isn't needed. Burner entities optional too.
3 months ago
0.17
142

Unrestricted Productivity Module

No Productivity Module Restrictions here. The Assembling Machines, Chemical Plants and Oil Refinery has more Slots for Modules.
3 months ago
0.16 - 0.17
2902

Only Reds - Every tech requires Science Pack 1

Every research you make only use Science Pack 1. The recipe of Science Pack 1 is configurable. Works with Modded Technologies.
3 months ago
0.16 - 0.17
1863