Found 163 mods

Early logistics system

by Jorn86
Removes the Utility science pack requirement from Logistics research, allowing access to it earlier in the game
a month ago
0.17
78

Creative Items

by Optera
Enables hidden cheat items Infinity Chest, Infinity Pipe, Electric Interface and Player Port.
a month ago
0.16 - 0.17
9210

Someone's LUA-Console

Run lua commands without locking achievements. Opens with SHIFT + RIGHTBRACKET by default; can be configured. game.player works. 'Execute input' wont close the window; for easy re-execution. But why? Because 0.16.x -> 0.17.x transition.
a month ago
0.17
403

Maxwell Starting Bots

Start the game with construction bots, a roboport, and some solar panels.
a month ago
0.17
92

TJ's Quick Start

At starting, we can get some items from Player's Shipwreck. And, we skip first steps as few minutes.
a month ago
0.17
425

Testing resources

Cheaty/Testing recipes for raw resource duplication intended for mod testing and base design.
a month ago
0.15.0 - 0.17.0
1191

Creative Chests

Creative Chests are chests with unlimited amount of items. They can also destroy your items. Use it for blueprints with perfect ratio, but not for the game.
2 months ago
0.15 - 0.17
10627

Indestructible Wall

A expensive wall and gate that are indestructible.
2 months ago
0.17
542

1K Bullets Turret

When you put the turret on the ground, it comes with 1K bullets. Now works on any modded Ammo Turret too, like bob warfare. You can choose to enable: Reload all your turrets with one-click.
2 months ago
0.16 - 0.17
6158

Superman - Almost Invincible Player

Health from 250 to 25.000, Healing per tick from 0.15 to 1.00, Inventory from 60 to 600, Build/Drop/Reach distance from 6 to 60, Enter vehicle distance from 3 to 10, You bleed blue, Running from 0.15 to 1.00, Mining speed from 0.01 to 1
2 months ago
0.16 - 0.17
1740

No Collision - Walk everywhere

You walk everywhere.
2 months ago
0.16 - 0.17
1429

Quick Charge Personal Bots [Continued]

by Kingdud
This mod adds quick recharging for personal bots, removing the need to 'mine' your bots to collect and recharge them quickly. It increases the recharge rate of bots from 1MW to 100MW, and charges the personal robotports energy buffer from the 'aether' (it will no longer drain your solar panel/fusion reactor equipment or batteries). This could be considered cheating, as your personal bots recharge for free, however manually mining your bots when they need to charge does the same thing... Originally by djungelorm, updated for .17
2 months ago
0.17
739

Nanostart

by mkaito
A starter kit that provides a configurable amount of nanobots, meant to be used in conjunction with other starter kits that provide other items.
2 months ago
0.15 - 0.17
4055

Spawn Belt

Create spawn & void belts to test throughput
2 months ago
0.13.1 - 0.17
10649

Unlimited Resources

Ore patches and oil never empty! This mod keeps the values high instead of setting it to infinite and supports settings.
2 months ago
0.14 - 0.17
7939

Psionic Capsules

Special capsules make enemy biters not more friendly to another enemy biters
2 months ago
0.17
49

Resource Patch

This mod allows to spawn resource patchs easily and avoid messy and time consuming resource gathering
2 months ago
0.16 - 0.17
260

DarkModules

by Dark_K1
This mod adds in modules which are adding only positive effects and allows all modules to be used in beacons.
2 months ago
0.17
392

Creative World Plus

by mulark
Sets the entire world to refined concrete. Uses a more performant way to set the tiles. Removes annoying rocks, fish, and decorations (optional).
3 months ago
0.16 - 0.17
1502