Found 105 mods

Slightly Easier Mode

by lorash
This mod makes the gameplay slightly easier. You win by placing a belt.
a month ago
0.17
23

Free Logic System - Circuit Network

All items from Circuit Network as green wire, red wire, combinators, switchs, programmable speaker and lamp are free.
a month ago
0.17
73

More config

Adds lot of settings
a month ago
0.17
939

Better Mining Drills

All mining drills, vanilla or modded, can mine over 1000 times the size of the resource patch (productivity), has More Speed and better Searching Radius. You can set it on Mod settings.
a month ago
0.17
281

More Productivity

Set the base productivity of all of your labs, assembling machines and mining drills.
a month ago
0.17
166

Efficient Smelting - Full Belts and Full Fluids

Efficient Smelting - Mine less / Less Furnaces / Less Refineries. Instead of 1, get 50. Supports all modded items.
a month ago
0.16 - 0.17
6845

Configurable quick start

by Jorn86
Allows configurable starting equipment, anything from equipment and bots to steam engines and miners
2 months ago
0.17
1699

Item Teleportation - Instant take itens between the logistic chest

NEED ROBOPORTS. Your logistic robots are so fast that take your itens between the logistic chest like a teleportation.
2 months ago
0.16 - 0.17
1840

Ingos Advanced Start

by Ingo
Start with a special starter armor, which offers no protection, but includes exosceletons, robo ports, a fusion reactor and batteries. You also get 100 special (fast) starter construction bots and a few other basic starter items.
2 months ago
0.17 - 0.17.35
1849

Creative Mod

by jodli
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
2 months ago
0.17
37616

When destroyed Drop the item

When your enemies attack your base, your destroyed machines drop the material to re-build.
2 months ago
0.17
226

Infinite Research Supply MK

by mat1k
This mod adds a craftable chest that contains an infinite supply of science packs. 0.17.x Patch
2 months ago
0.17
283

Universal Quickstart Bots and Equipment

by Caxx
This is an addon mod for Universal Quickstart Mod where the players is given the possibility to start with logistics bots, and also armour and personal equipment. This was earlier a part of the Universal Quickstart Mod, but due to the increasing amount of options in the mod setting menu this is now a stand alone mod.
2 months ago
0.17
871

Universal Quickstart Belts and Machines

by Caxx
This mod is intended to be a universal quickstart mod, since I find it annoying to have to switch between the different quickstart mods whenever I want to start a new game with different mod combinations. My plan for this mod is to include many of the major mods out there, and make it as adaptable as possible.
2 months ago
0.17
2851

Configurable quick start: Technology

by Jorn86
Allows unlocking early game technology on game start
2 months ago
0.17
158

Starter Bots

Start new games with construction robots, a car, and extra resources.
2 months ago
0.15 - 0.17
3280

My Quick Start

by nm9311
Simple almost minimalistic Quick Start Mod: Start with one of 9 startup kits (Empty, Default, Default-militant,Tiny, Small, Medium, Big, Huge or CUSTOM) to improve or decrease your Factorio experience. The kit can be selected in the mod config settings. You can also choose to put items from kit to your quickbar.
3 months ago
0.17
885

Creative Items

by Optera
Enables hidden cheat items Infinity Chest, Infinity Pipe, Electric Interface and Player Port.
3 months ago
0.16 - 0.17
10339

Someone's LUA-Console

Run lua commands without locking achievements. Opens with SHIFT + RIGHTBRACKET by default; can be configured. game.player works. 'Execute input' wont close the window; for easy re-execution. But why? Because 0.16.x -> 0.17.x transition.
3 months ago
0.17
504

Maxwell Starting Bots

Start the game with construction bots, a roboport, and some solar panels.
3 months ago
0.17
112