Most downloaded mods

Blueprint Flip and Turn

by NovaM

Mirrors/Flips a blueprint in hand. WARNING: if you are using factorio 1.0 or factorio >= 0.18.37 then you must use the workaround below: - Grab the blueprint from the new blueprint interface - Drop it in the inventory to make a copy. (there is a row of buttons across the top one of has the letter C on it that is the copy button fot the print that is highlighted) - Grab that copy - The flip buttons work on this copy. This issue is not fixable for now, due to Factorio API limitation.

1 year, 8 months ago
0.16 - 1.1

Recursive Blueprints

by DaveMcW

Automate blueprints to build a self-expanding factory.

6 months ago
0.13 - 1.1

The Blueprint Designer Lab

Enter your lab to design your blueprints. Mod updated for the 4th by daniel90c and minno. Please be gentle, the lab guy has been to places.

1 year, 7 months ago
0.18 - 1.1

Landfill Everything

This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Very useful for complex reactor setups and blueprinting rail.

6 months ago
0.17 - 1.1

Blueprint Extensions (Kux Edition)

Adds tools for updating and placing blueprints. Now with Fluid Permutations support

1 year, 1 month ago
1.0 - 1.1

Blueprint Sandboxes

Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.

8 days ago

Colored Blueprints and Books

This Modification adds new Blueprints/Blueprint Books, to help you with managing your Blueprints.

1 year, 8 months ago
0.15 - 1.1

Blueprint Cloner

Quickly replace filters, station names, recipes, signals, colors in blueprints.

1 year, 23 days ago
0.17 - 1.1

Friend Blueprints

Adds a new type of blueprinting tool called a Friend Blueprint, which works just like a vanilla blueprint except that it also select entities from other forces that are friendly to the player force

1 year, 8 months ago
0.17 - 1.1

Blueprint Signals

Read a blueprint and generate a set of combinators containing the item signals and counts. This mod does not add any new entities like other solutions, so signals can be generated then shared with anyone or used in any save, even vanilla games.

1 year, 6 months ago
0.18 - 1.1

Entity Symmetry

by sparr

Places mirrored/rotated entities around a specified point. Configuration options in README.

6 months ago
0.16 - 1.1

Blueprint Trees

Allows blueprinting trees. Note that you need to have some other mod installed that allows manual tree placement (for example Dectorio).

1 year, 8 months ago
1.0 - 1.1

Blueprint Signals (continued)

by Yenz

Read a blueprint and generate a set of combinators containing the item signals and counts.

10 months ago

Recursive Blueprints+

by FoxLBA

Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new small features: navigation through nested blueprint books, deployer logging and scanner upgrade.

10 days ago


This mod allows you to use space more efficiently.

1 year, 4 months ago

Super Old Blueprint String

Load blueprint strings created in Factorio 0.14 and earlier. Most obviously: they begin with H

1 year, 24 days ago

Blueprint reader combinator

by IlyaSM

This mod adds combinator, that provides items in blueprint as signals.

a month ago

Blueprint Stages

Helper mod for making designs with multiple stages, particularly 100% speedrun designs.

2 months ago


by tkausl

Fixes bots deconstructing and constructing entities when ghosts are placed on top of entities marked for deconstruction.

1 year, 6 days ago

Big BluePrint Planning, v2

Tooling for designing BIG and staged blueprints, especially those used in 100% speedruns.

2 months ago
Found 21 mods