Recently updated mods

Xander Mod


An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.

1 year, 2 months ago
0.15 - 1.1
12473

Mobile Factory


A mod with many features where you can make a Mobile Factory, build your base inside and travel around the world. The mod contains a way to transfer items remotely, some nice ways to mine Ore or extract Fluid, some new chemical elements, Data Storage of Items, and much more ...

1 year, 3 months ago
0.17 - 1.1
167549

Baron Factions

by wasmoo

Multiplayer mod that creates teams that dedicated to each kind of power source in Factorio.

1 year, 4 months ago
0.18 - 1.1
1144

Baron Many Little Things

by wasmoo

Intermediate recipes are replaced with smaller components. End products require many intermediate components. Larger machines are provided to accommodate the increased number of inputs.

1 year, 4 months ago
0.18 - 1.1
688

Baron Two At A Time

by wasmoo

Machines are smaller and can only combine 2 ingredients at once, resulting in intermediate products and additional process steps.

1 year, 4 months ago
0.18 - 1.1
705

Planetorio


Warptorio2 but the planets thing is a standalone library that can be used by anyone to make and work with planets, surface templates, and simple automation and management of surface-specific events (e.g. only raised if an entity is built on that planets surface) and chunk generation.

1 year, 4 months ago
0.17 - 1.1
21471

Darkstar Utilities


Propel yourself all the way from mining stone with your hands to ripping holes in reality. Darkstar Aims to extend the playtime of the game to well over twice the standard. With extra features like Quarries and Ore Probes for mining in lands with no ores, or launching rockets to mine deep space materials. With roughly 664 currently added features!

1 year, 5 months ago
0.15 - 1.1
50773

Stargate


Factorio but with logistics-capable stargates that teleports players and belt contents around the map and between surfaces.

1 year, 7 months ago
0.17 - 1.1
17681

Technology Specialization

by Thorvin

Makes the progression of production and high tech science packs more separate by adding two new ores, one being necessary for each science pack. Adds lots of new stuff to make with these new resources that you will need to build the rocket.

1 year, 7 months ago
0.15 - 0.18
877

Minimal mod allowing incompatibility with the base mod

by Bilka

This mod provides the minimal prototypes needed to load the game without the base mod. Modders are encouraged to build their own mod on top of this one or depend on it to aid development of mods incompatible with the base mod.

1 year, 7 months ago
0.18 - 1.1
577

More Science - ScienceCostTweaker Extension


An extension to the Science Cost Tweaker mod: Change the way science is being made (even more).

1 year, 7 months ago
0.16 - 1.1
6716

More Science


Changes the science pack recipes, take it to the next level. Just so it isn't always the same boring vanilla recipes...

1 year, 7 months ago
0.16 - 1.1
22171

Spaceblock


Seablock but without the sea, and you make a rocket by duplicating resources instead of from water. Build your own space station / satellite / orbital rocket launchpad / factory thing

1 year, 8 months ago
0.17 - 1.1
16759

FMRx

by FMRx

FMRx mod add tanks,drills,tech,turrets,modules,roboports and other to make your life in Factorio more interesting.

1 year, 8 months ago
0.16 - 1.1
6763

Baron Molds And Casts

by wasmoo

Intermediate recipes now require fixtures to be produced and produce fixtures when used.

1 year, 8 months ago
0.18 - 1.1
603

Ribbon Maze (fix for 1.1)

by kajacx

The maze itself is destined to be automated. Original mod by H8UL. Fixed for 1.1 by kajacx.

1 year, 8 months ago
0.18 - 1.1
3814

Yuoki Tech Tree

by Peppe

Reduce information overload of using Yuoki's Mod's by unlocking the Yuoki Industries and Engines Addon (Optional) through a tech tree.

1 year, 8 months ago
0.14 - 1.1
89023

Tessellatorio


Factorio but your factory auto-tessellates

1 year, 8 months ago
0.18
79

TradeRouteOverhaul


My take on balancing Singistics. Total conversion replacing mining crafting and research with randomized trade routes. Not intended to be compatible with any other mods.

1 year, 10 months ago
0.18 - 1.0
376

MISERY


The world has been destroyed, enraged by nuclear war. The few survivors have to keep it up and rebuild it. Author: Yuri Andriaccio (https://mods.factorio.com/user/Yurand) This version updated by ZwerOxotnik (don't expect much now)

2 years ago
0.17 - 0.18
444
Found 54 mods