Recently updated mods

Random Factorio Things


New things that follow idea of vanilla game

9 days ago
0.15 - 1.1
8872

Dectorio


Adds decorative elements to beautify your factory. Currently includes coloured signals, wooden, chain-link, stone and concrete walls, wooden floorboards, gravel and concrete styles. Supported languages: English, German, French, Spanish, Korean, Russian, Portuguese Brazilian, Hungarian, Chinese, Polish and Czech.

10 days ago
0.15 - 1.1
183094

Hardcorio:SC2

by maroder

Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.

10 days ago
0.13 - 1.1
15538

Factorio Plus Plus


For more content in Factorio. Description/language in english/german

12 days ago
0.16 - 1.0
23693

RitnResearch

by Ritn

Add and change technologies...

15 days ago
0.17 - 1.0
902

Warhammer


A Warhammer 30k-40k themed pack. Aimmed to be a standalone mod with server menus.

16 days ago
1.0
210

Xander Mod


An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.

19 days ago
0.15 - 1.0
9765

Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience.

20 days ago
0.18 - 1.0
899

Tessellatorio


Factorio but your factory auto-tessellates

21 days ago
0.18
47

ModMash


New Land Mines, Underground world, Valkyries(Combat/Construction Bots), Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting, Droids. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Explosive Mining, Regenerative Walls and Belts, Recycler, Fluid controls(animated), Mini Boiler, Fishing Machine, Mini And Normal Loaders. Titanium Walls and Belts, Biter Neural Toxin and various entities can be automated or adjusted, Fish and Ooze juice now included.

28 days ago
0.16 - 1.0
15974

Elgskred's Endgame Extension Mod


This mod adds most of its content after the first rocket launch. Adding several new tiers of production machines, new ores, science packs and some new beacon functionality.

a month ago
0.17 - 1.0
871

Stargate


Factorio but with logistics-capable stargates that teleports players and belt contents around the map and between surfaces.

a month ago
0.17 - 0.18
9127

Bob's Metals, Chemicals and Intermediates mod EXTENSION


Requires Bob's functions library mod. This mod is designed as an extension to be used with the full Bob's mods set. This mod adds the following settings, which can be individually enabled: - Force water from ground water: Ground water pumpjacks extract water instead of pure water, regardless of other Bob's settings. This makes normal underground water available on super-dry desert maps. - Water remineralisation: Distilleries and chemical plants are able to convert pure water back into water through water remineralisation. - Water remineralisation with stone: Stone is an additional ingredient required for water remineralisation. Only chemical plants are able to run this process.

a month ago
1.0
2405

Darkstar Utilities


Propel yourself all the way from mining stone with your hands to ripping holes in reality. Darkstar Aims to extend the playtime of the game to well over twice the standard. With extra features like Quarries and Ore Probes for mining in lands with no ores, or launching rockets to mine deep space materials. With roughly 664 currently added features!

2 months ago
0.15 - 0.18
41079

Sky Atlas Metallurgy Mantle


This mod add new ores, items and machines and underground caves. The new ores use the melting and refining system from Sky Atlas Metallurgy Core.

2 months ago
0.18 - 1.0
933

Sky Atlas Metallurgy Core


This mod replace normal smelting by a new metal melting system. It also add a new refining system for ores.

2 months ago
0.18 - 1.0
775

TradeRouteOverhaul


My take on balancing Singistics. Total conversion replacing mining crafting and research with randomized trade routes. Not intended to be compatible with any other mods.

2 months ago
0.18 - 1.0
314

Thaumaturgic Machinations


Explore the world of thaumaturgy through magical research and development.

2 months ago
0.15 - 1.0
6596

SubTerra


Adds a subterranean layers and special entities to place there.

2 months ago
1.0
461

Minimal mod allowing incompatibility with the base mod

by Bilka

This mod provides the minimal prototypes needed to load the game without the base mod. Modders are encouraged to build their own mod on top of this one or depend on it to aid development of mods incompatible with the base mod.

3 months ago
0.18 - 1.0
180