This mod is the opposite of "expensive" recipe and technology settings and reduces the prices of things in the "normal" price settings. Prices are reduced in the same ratio by which they would be increased with the "expensive" settings. Since the "expensive" technology recipes are the same as "normal", this mod simply reduces the technology costs by approximately 4, since the official Marathon settings use a technology price multiplier of 4.
This mod 2x the resources from the smelters (configurable from 1x to 10x: while in the main menu-> settings-> mod settings). This is not for balance but instead just for a faster game with friends. It greatly reduces the requirement to get more mines and makes a new world much faster to start
Tried to balance PvP so that you can leave your base on hostile world for long time (and go sleep perhaps). Rocket range 36->32, Explosive rocket range modifier=80%, Atomic bomb - non existant, laser turret range uped to 30 (can be taken down via yellow rockets, but it requires dedication, as I increased their explosion resitance significantly). Gun turret range 18->20 (so that it can't be taken down safely by sub-gun, it's silly). Artillery stays untouched. Don't let your enemies get to Artilery in first place.