Found 79 mods

FTweaks

by Reika
Tweaks the game to either fix minor issues, add QoL features, or make larger changes to game behavior.
11 hours ago
0.15 - 0.16
1171

Ober3550's Science Overhaul

This mod overhauls Angel Bobs Science to require more of the amazing processes they provide.
a day ago
0.16
271

Ober3550's BobsAngels Overhaul

This mod nerfs bobs and angels to make the game more balanced throughout. Especially including megabasing
a day ago
0.16
53

Functions-mod

by Keiler
recipes for some mods to work more smoothly or just random recipes I made up while playing
7 days ago
0.15 - 0.16
1361

Trunked Tech Tree

Realign tech progression to match the requirements of launching a rocket.
8 days ago
0.14 - 0.16
297

PyCoal Touched By an Angel

Patch to make Pymods compatible with a number of other mods
10 days ago
0.15 - 0.16
5483

ScienceCostTweaker Mod (mexmer)

by mexmer
Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted 0.16 version
12 days ago
0.16
21586

CanalBuilder

Dig canals to extend or connect bodies of water. - Adds waterfill and swimming - Biters, players, and vehicles are slowed down in water
21 days ago
0.16
3882

Nico's Quick Start

Start out with a few resources and simple machines so you can skip the mind-numbing first ~30 minutes of running around like chicken, picking up stuff here and feeding coal into other stuff over there.
25 days ago
0.16
366

ReStack

by Optera
Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.
a month ago
0.15 - 0.16
8205

Config+

by Xerus
Provides nearly infinte customization of the game - Buff or Nerf just about anything freely! Should also apply to modded content as long as it's classified correctly.
a month ago
0.15 - 0.16
2139

Omniscience

Adds difficulty by changing science costs.
a month ago
0.15 - 0.16
8236

Jecks Eating

不吃东西会掉血。 If not to eat will die .
a month ago
0.16
38

Seablock DMR Compatability

by L.C.U
Makes Seablock compatible with Dark Matter Replicators by adding a crystallization recipe for tenemut.
a month ago
0.16
105

Flooring_stacks

by abccom1
increase stacks for flooring
a month ago
0.16
181

Early Construction Drones

Now you get constructions robots on early oil stage
a month ago
0.16
245

PvP Rebalance

A wide collection of weapon, armor and equipment balance changes oriented towards PvP and (to a lesser extent) PvE.
a month ago
0.16
94

Reduced Fabrication

by Kynaro
This mod allows you to decrease time and material requirements for recipe fabrication.
2 months ago
0.16
124

Circuit Processing

A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.
2 months ago
0.15 - 0.16
8047

Reduced Research

by Kynaro
This mod greatly decreases research requirements for lab technologies.
2 months ago
0.15 - 0.16.16
1487