Found 49 mods

PyCoal Touched By an Angel

Patch to make Pymods compatible with a number of other mods
16 days ago
0.15 - 0.16
12196

ReStack

by Optera
Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.
a month ago
0.15 - 0.16
12018

FTweaks

by Reika
Tweaks the game to either fix minor issues, add QoL features, or make larger changes to game behavior.
a month ago
0.15 - 0.16
2003

Inserter Upgrade Kit

This is a simple recipe addon for using green science without the wonkiness of need automation 2 for it.
3 months ago
0.14 - 0.16
536

Functions-mod

by Keiler
recipes for some mods to work more smoothly or just random recipes I made up while playing
3 months ago
0.15 - 0.16
1712

High Drain

On this planet you can find good isolators, and drain is around 10 times higher
3 months ago
0.15 - 0.16
176

Bob's Revamp mod

Technology and Recipe restructuring.
4 months ago
0.13 - 0.16
321029

Evolution Reduction via Destruction 0.16

by De7ilx
Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal
4 months ago
0.15 - 0.16
2885

Omniscience

Adds difficulty by changing science costs.
5 months ago
0.15 - 0.16
10195

Trunked Tech Tree

Realign tech progression to match the requirements of launching a rocket.
5 months ago
0.14 - 0.16
367

Config+

by Xerus
Provides nearly infinte customization of the game - Buff or Nerf just about anything freely! Should also apply to modded content as long as it's classified correctly.
6 months ago
0.15 - 0.16
2900

Circuit Processing

A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.
7 months ago
0.15 - 0.16
14791

Reduced Research

by Kynaro
This mod greatly decreases research requirements for lab technologies.
7 months ago
0.15 - 0.16.16
1940

Angel's Smelting Patch

Make Angel's smelting recipes the best way by disabling direct ore smelting in furnaces. It forces you to go in the advanced metallurgy path. Need angel's smelting.
7 months ago
0.15 - 0.16
36314

Nanobots: Early Bots

by Nexela
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
8 months ago
0.14 - 0.16
158624

Dirty talk

Adds pollution from a player/talk
9 months ago
0.15 - 0.16
86

Radioactive Contamination

by timeo
Adds radioactive contamination to your gameplay. Radiation does decay on players (not on items, DOT) , does not stop immediately after exposure stops. Radiation is not like pollution, it is only around radioactive items.
11 months ago
0.15
155

AyrAs Basic Kit

by AyrA.ch
Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.
1 year, 1 day ago
0.13 - 0.16
2439

Settings: Filter Inserter

With this mod you can change ['filter-inserter'].filter_count from 0 to 5. Pre-alpha mod.
1 year, 2 days ago
0.15 - 0.16
179

easy uranium

erleichtert den uranium prozess
1 year, 15 days ago
0.15 - 0.16
1053