Recently updated mods

Bob's Revamp mod


Technology and Recipe restructuring.

6 days ago
0.13 - 0.18
723582

Nanobots: Early Bots

by Nexela

Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.

a month ago
0.14 - 0.18
389695

Liquid Science

by pfg

A mod that turns science into a liquid that you have to fill science packs with bottlers

4 months ago
0.14 - 0.18
2157

AyrAs Basic Kit

by AyrA.ch

Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.

5 months ago
0.13 - 0.18
3370

Supply Drop

by Gangsir

You aren't alone on Nauvis. Someone, something out there wants you to succeed and get off the planet. You've been noticing strange crates that don't look like they're from this planet landing nearby occasionally. They seem to contain supplies for you. You don't know who's sending them, but whoever they are, they're certainly helpful.

1 year, 4 months ago
0.14 - 0.17
4631

Building Platform

by Neemys

Add building platform at world generation. Some building can only be placed on those platform. You will need to take care on how you do some design to fit them on building platform and your base will have less space to expand.

1 year, 4 months ago
0.13 - 0.17
3679

Trunked Tech Tree


Realign tech progression to match the requirements of launching a rocket.

1 year, 10 months ago
0.14 - 0.16
411

Marathon Mod Automated


Automatically increases the resource costs of most recipes causing a marathon game. The will require the players to scale a larger factory and use rail to reach the end game. WARNING: Incompatible with marathon mod.

2 years ago
0.14 - 0.15
6613

10x Harder

by withers

Makes the game 10x harder and more.

2 years ago
0.14 - 0.15
2180

Faster Flame

by Mooncat

This tiny mod increases the speed of flame from flamethrowers.

3 years ago
0.14 - 0.15
1512

Sane Concrete


Makes concrete use iron sticks as rebar rather than iron ore.

3 years ago
0.13 - 0.15
2220

Rgoyls portland concrete

by Rgoyl

Concrete becomes more expensive, but is produced by 15 units batches

3 years ago
0.14
131

UnChained - Tweaks


Adds tweaks for some mods, change recipes, techs. Additional balance for marathon and bob's extended. More integration for mods.

3 years ago
0.14
166

Obuw's Warfare

by Obuw

Revamps weapons and enemies to enhance combat

3 years ago
0.14
316

Frn's Challenge Mode

by Frn

What was that? This game is too easy? Well... good luck now.

3 years ago
0.14
280

Marathon Mod


Increases the resource costs of most recipes causing a marathon game. The will require the players to scale a larger factory and use rail to reach the end game.

3 years ago
0.13 - 0.14
8366

hardcore_vanilla

by die_8_

hardcore recipes, hardcore generator, hardcore smog, and so on...

3 years ago
0.14
396

More Bang for Your Buck


Increases Rocket Damage to be comparable to Tank Cannon Damage (Just a little less so Tank Cannon is still a better option, but makes handheld rockets actually an option to deal with Big Worms etc.). Additional damage configerable in Config.lua

3 years ago
0.14
398

hard_vanilla

by die_8_

This mod will increase the difficulty and process of the recipes, and abolish some of the recipes.

3 years ago
0.14
378

Evolution Reduction via Destruction


Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal

3 years ago
0.13 - 0.14
3306
Found 29 mods