Found 181 mods

immersive-player

by palmic
Enforce player to use automation and tools upgrades by slower character actions. By few upgrades, player actions will return to normal, so it has effect just from beginning.
8 months ago
0.17
142

Impatient's Landfill Tech Removal

You are not Dubai! Removes the landfill technology and recipe from the game. Landfill items already in the game or obtainable via other sources than own production can still be used.
1 year, 2 months ago
0.17
136

Extra Strength Pipes

Makes vanilla pipes 80% resistant to alien acid.
1 year, 21 days ago
0.17
136

RPM-RW Kernbohrer

by RedSpy
FOR THE EMPEROR!
12 days ago
0.17
134

fuel and rocket stacksize multiplier

allows user to configure the multiplication factor of the fuel and rocket part stack size, categorised by their default stack size. external mods will be supported.
a month ago
0.17 - 0.18
132

Gotta Go Fast

by Zebulah
Higher top speed values for fuels
1 year, 19 days ago
0.17
131

Rebalanced Game

Totally changes the game Balance. (Why put furnaces in Science Potions when you should be putting the Potion in the Furnace? upgrade your labs instead! and Player/Enemies/Spawners have Different HP and healing rates.)
4 months ago
0.16 - 0.17
131

Tyberius Overhaul Mod

Strikes Overhaul Mod is back! (Renamed due to a change in creator tag.) Are you tired of having complicated ratios and uneven builds? Do you want to build huge factories with the challenge being throughput? Try the mod that made famous the one solid fuel and plastic bar for a blue science that you need 50k of for each research. Notable Features: Easily produced items and buildings, huge research requirements, easily upgraded bullets that are worth using late game, and realistic energy uses that includes 1.16GW nuclear reactors with 500GJ nuclear fuel. Check out the mod page for show pictures.
2 days ago
0.17
131

SuperExpensiveMode

Changes game recipes to make game more challenging.
4 months ago
0.17 - 0.18
120

EthMod

EthMod is a collection of small changes and balance tweaks, designed to enhance the Factorio experience while maintaining the feel of vanilla.
1 year, 2 months ago
0.17
119

Simple Tech Scaling

by Oarc
Simple tech scaling to extend mid and late game.
11 months ago
0.17
111

Impatient's No Landfill

Removes the concept of landfill from the game entirely.
1 year, 2 months ago
0.17
109

Splitresearch

Splits vanilla research into more techs, to make research take longer
1 year, 1 month ago
0.17
107

NOBB - Trains Logistics Challenge

by lablet1
This mod disables belts, requester chests, and buffer chests, turning the game into an extreme train logistics challenge.
2 months ago
0.17 - 0.18
105

Custom HP

Customize the maximum health points of your machines to be stronger, or weaker, against your enemies. Work on modded items.
1 year, 27 days ago
0.17
104

RPM Erz-Pumpen

by RedSpy
FOR THE EMPEROR!
10 months ago
0.16 - 0.17
100

Complex Kovarex

Makes the kovarex recipe slightly harder by adding fluid requirements.
1 year, 1 month ago
0.17
98

Chromium Stopgap

The advanced ferrous chain in angel's refining mod arguably isn't the most well balanced thing right now, and requires an insane amount of steps and logistics to produce chromium, which CircuitProcessing requires for blue chips. This mod allows combo sorting for chromium to get around this. This makes the game easier.
9 months ago
0.17
96

Beacon Interference

by Sladki
Beacons have x3 range and x2 effect, but interferere each other decreasing distributing effect drastically.
4 months ago
0.17 - 0.18
94

bmzk自动购物箱

by fpc987
买卖物品的箱子,买入价格是卖出价格的两倍,当金钱为负时不能买东西。价格数据储存在price.lua文件中。
a month ago
0.17
91